Wednesday, August 5, 2009

Wallace & Gromit's Grand Adventures: The Bogey Man



The final chapter of Wallace and Gromit's newest adventures wraps up the series nicely, whether this was a one time thing or something they plan to do again. It was the most enjoyable of the games to me since the first, as the puzzle premises were as interesting as they've ever been. After the opening conundrum which I thought was actually the least intuitive of the episode, the meat of the story is Wallace as a detective, hunting down clues and solving riddles to save the local country club from being closed down. Getting the hints is the easy part, the fun is really figuring out what they mean and how to follow their directions. This is classic adventure gaming stuff, right here. I also just loved being in the setting of the club, it has all the friendly homeliness you love to see from this clay-animated little world. After the inventive next leg of the journey, the final portion is another success, making a standard sliding tile puzzle tolerable with inventive circumstances and has a climax that's just as frantic and exciting as you can do in the genre, although I could have done without all the sound clips of people screaming. The ending wraps up all the lingering subplots of the series, bringing the game to a satisfying conclusion. The whole thing was really a lot of fun.

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