A few months ago I did a free trial of World of Warcraft. It was fun, although I didn't really get the appeal that much. I did end up picking up a boxed copy for ten bucks for the activation code, and proceeded to not play that much during the free month they gave me. Still, that gave me the right to a similar trial for the expansion, and I decided to test it during my break.
I'm not really much of an authority on the game, as my strongest character is level 13. A lot of what The Burning Crusade added was higher level stuff, and I'm not even close to that. I have to imagine that's where a lot of the appeal is, because I don't find repetitive quests revolving around killing something a bunch of times compelling, but that's what you have to do to get to the good stuff. I did play as a Dranei, so it was content new to the expansion. It's hard to get too far playing an hour or two at a time for 10 days, but I enjoyed it while it lasted and I'm actually a little disappointed the trial's already over. It might have been time though, as I was already getting a little tired of the quests.
The problem with World of Warcraft to me is that the setting and lore are much more interesting that the game itself. They put a lot of effort into developing the world and history, but I think I liked discovering new areas more than the combat. There is some strategy to fighting, and I'm sure there's a lot more at higher levels, but it's mostly just right-clicking, using a few spells or buffs, and waiting until the other guy is dead. The same universe with more action-oriented, direct gameplay would be great. Having other people around is cool, but if someone made an MMO with gameplay more like Oblivion, that could be really cool.
AAAAAGGGHHHH
15 years ago
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