Showing posts with label Team Fortress. Show all posts
Showing posts with label Team Fortress. Show all posts

Sunday, March 9, 2008

Team Fortress 2



I never really talked about Team Fortress before, besides a brief mention when I named The Orange Box my game of the year. But it definitely warrants a discussion. Compared to some other shooters, it's a bit simple at first glance, with only a handful of maps and modes of play. The nine different classes have a few weapons, which seems like it might not give them that much to do. But the depth of design you discover once you actually start playing is impressive. The wildly different character designs make it easy to know exactly what you're dealing with, which gives the game a more strategic feel than it might otherwise have with such a fast pace. You're going to react differently when you see a soldier coming at you than you will when you see a sniper or a pyro. There's a lot of interesting dynamics, like the common heavy/medic relationship and always being on the watch for a spy in disguise. It's a very addicting, fun game that I'd probably play a lot more if something about spending a lot of time on multiplayer didn't rub me the wrong way.

The game deserves credit for its graphics too. It was a big leap to go for a cartoony style instead of the typical realistic graphics in an M-rated shooter, but it paid off and made the game even more enjoyable. It's really easy to tell who is who, which affects the gameplay greatly, and it's also just cool to look at. There's something much funnier about the content/graphic clash than you see in most games. The amount of personality they injected into the characters of a team-based shooter is noteworthy. I don't know about the community on the consoles, but it's still really popular on PC, so if you don't have The Orange Box, just get it already.

Monday, January 14, 2008

Best Games of 2007

It was a banner year for video games, and I didn't even get to play some of the biggest ones, like Halo 3, Mass Effect, and Super Mario Galaxy. I liked The Darkness, but it doesn't quite stand up with the year's other great shooters, and had fun with Ninja Gaiden Sigma, but haven't got around to finishing it since I don't find challenge for its own sake particularly compelling. Sam and Max's first season of episodic adventures was also a pretty good time. I decided to only list a game as multi-platform if I played it on console and it's available on more than one. Don't ask me why. Luckily, that's consistent with last year's list.

Best of 2007

7. Assassin's Creed (Multi)


It got a lot of flack for not reaching its potential, but its potential was so absurdly high that I can't fault it that much for it. I expect a lot more from the obvious sequel, but I thought Assassin's Creed was a great start for a potentially tremendous series, with excellent core mechanics, a wonderful feel, and a very intriguing storyline, even if the normal missions were as repetitive as hell. It seems a little rushed and empty at times, but I still had quite a good time running through the cities and eviscerating unwitting guards like a parkour ninja.

6. Uncharted: Drake's Fortune (PS3)


Another first installment of a series with a possibly great future. It dips its toe in the pool of frustration once in a while, but never dives in like the Jak franchise did. It doesn't particularly excel in any one area, but it's a good jack-of-all-trades kind of game; fun shooting, fun traversal (although it can't match Creed's smoothness), great graphics and sound, excellently presented and fairly interesting storyline. If they can just add some depth to the puzzle elements and keep the environments fresh, Uncharted 2 should be fantastic.

5. God of War II (PS2)


Perhaps the last great game of its generation, God of War II helped it go out with a bang. Based on the fact that the PS2 is still selling, we're going to be seeing things like Persona 3 and enjoyable ports once in a while, but I still see this as the last stand. It looks pretty terrific for a PS2 game, hitting you right in the beginning with the absurdly epic battle against the Colossus of Rhodes. It gets bigger from there, as they keep what was great about the first game, mixing easy-to-use but entertaining combat with functional puzzles and platforming, while evening out the pacing a bit to keep it fun throughout. Of course, they set up the sequel at the end, leaving fans to wonder how incredible the next game will be on PS3.

4. Call of Duty 4: Modern Warfare (Multi)


I don't have as much perspective on this as the other games since it was the last thing I finished, but I can still see it was a step forward for first-person shooters, maybe not reinventing the wheel but making it a damn smooth ride. I played the first couple games on PC, but as the series has transitioned to be more console focused, it's still just as gripping and entertaining. Probably the best pure shooting-things game of the year.

3. Ratchet and Clank Future: Tools of Destruction (PS3)


This is a pretty personal choice, as Tools of Destruction didn't do much to push gaming forward, it's merely another great entry in one of my favorite series. It had been some time since the last true game was released, but I settled right into the Ratchet groove as soon as the game started, running around, blowing up everything in sight, enjoying the various diversions, collecting experience, and just having a fun time. The ending left you hanging, but you don't mind too much when you can jump into challenge mode and keep going after all the hidden extras.

2. Bioshock (360)


The best game story of the year, and not just because of the content, but because of how well they use the medium itself to tell it, defying expectations and keeping you immersed in a pretty incredibly designed experience. Big Daddies are still awesome, mixing tonics and plasmids is still good experimental fun, and the encounter with Andrew Ryan is still one of gaming's best moments ever. The gameplay is still stuck somewhere between real shooting and a rich first person RPG experience, but gameplay was the least important aspect as far as I was concerned.

1. The Orange Box (PC)


I wasn't sure at first whether to count this, as it sort of seems like cheating. I didn't review it as a single package. After all, it's not one game, it's five, two of which I've already played before. But even without the old content, I still got more fun out of it than anything else this year. Episode Two is an excellent continuation of my favorite FPS series, Portal is a brilliant, hilarious, brain-twisting experience, and Team Fortress 2 is the most fun I've had playing online since Battlefield 2. It's kind of a cop out, but The Orange Box is the best gaming value you can get for normal retail price this year.