As far as prestige films go, I really didn't see anything this year. The Coen brothers' latest work would almost count, but it's actually probably their most accessible film since O Brother, Where Art Thou? a decade ago. But that's okay. I watch movies to be entertained, and I had plenty of fun with a number of mainstream releases this year, including a couple of the best blockbusters I've ever seen.
Best of 2010
7. Let Me In
If I had never seen the film that this one is based on, I probably would have given it a lot more credit. As it is, it's still a more than competent remake of one of my favorite horror films ever, with at least a few things it does better or on its own that are almost as impressive. Some of the technical aspects are problematic, but what's important is that it's a well shot version of a creepy, interesting story.
6. Iron Man 2
Iron Man 2 isn't as good as its predecessor, but it's still one of the most enjoyable non-Batman comic book movies in a long time. The cast is absolutely overflowing with talent, and they all contribute to a really fun, comedic atmosphere that compliments the series' tendency to go for the bombastic when it comes to action scenes. Far from a subtly told tale, but it was a lot of fun for a couple hours.
5. Scott Pilgrim Vs. the World
Few movies can match Edgar Wright's Scott Pilgrim in terms of just pure visual style and creativity, and he did a great job faithfully adapting the crazy setting and plot of the comic while massaging it to make sense in two hours. In addition to being very funny, it also had possibly the best action all year - well choreographed fights that you could actually see what's going on in. Another huge cast, and almost everyone fits their parts.
4. True Grit
I guess it's not that surprising that this is now the Coens' biggest box office success ever, and it's nice to to see them make a film that audiences at large actually like. True Grit is not really one of my favorite films by them, but as a simple exercise in pure genre filmmaking, it works out really well. I'm not even sure if I want to see the first film based on the same work, lest it dilute my memories of what they did here.
3. Shutter Island
It wasn't that long ago that I despised Leonardo DiCaprio as a pretty boy actor, and here we are with this as only my second favorite movie he starred in this year. Martin Scorsese's creepy thriller wasn't his most nuanced work, but it was remarkably sure of itself and marvelous to look at, with some of the most purely haunting imagery I saw all last year. The ending managed to be effectively moving despite its predictably, and the care with which it was made elevates it above what it could have easily been.
2. Toy Story 3
If I was a hack, I'd write something using the words "Pixar" and "'Nuff said", and then move on. But yeah, Pixar makes consistently excellent family-friendly (not kid-friendly) animated films, and this might be my favorite of them all. Hilarious, visually brilliant, and disarmingly emotional in places, it's impressive that they managed to not only meet the success of the first two movies over a decade later, but totally surpass them.
1. Inception
Probably my favorite action movie since The Matrix, and for many of the same reasons. The characters are well cast and likable, the story is heady and exciting to think about, the action itself is genuinely exciting, and it could turn out to be extremely important when it comes to effects in big movies. Whereas The Matrix sort of helped bring along a tidal wave of heavily computer-aided action movies, Christopher Nolan did as much of Inception as possible in camera, and it was all the more effective because of it. Hopefully filmmakers realize they can dazzle audiences without spending millions on animation, and put that money into things that our brains aren't all hardwired to immediately detect as fake these days. Hopefully.
Tuesday, January 11, 2011
Best Movies of 2010
Tuesday, December 14, 2010
Scott Pilgrim Vs. the World
By the time I saw this movie my Scott Pilgrim fandom had waned slightly, not because of anything in particular, but just because the novelty had worn off a bit. Still, it's a very entertaining property, and Edgar Wright managed to strike a perfect balance between faithfully bringing Bryan Lee O'Malley's unique vision to the screen while changing enough to keep it fresh. I think the books and the movie both have their own strengths, the comics obviously have more time to spend developing secondary characters and the setting whereas the movie rushes through that a bit, but it also helps towards the end where it builds to a natural climax and exciting conclusion instead of the weird vibe I got from the final volume. It's a good companion to the books, and also stands well enough on its own for someone who's never read them to still enjoy the heck out of it, even if some of the background comes off as shallow.
Visually, it's one of the most kinetic and unique things I've ever seen. Wright is constantly playing with reality, having scenes warp and distort to fit the mood, and the editing is intensely in tune with whatever is being seen or heard. It calls a lot of attention to itself, but it works for the type of story it is, frantically racing from scene to scene, musical performance to martial arts fight, and it creates an atmosphere of giddy energy. All of the bands sound pretty much how they should, and the use of music to accentuate the mood or a fight (or even be a fight itself in one instance) is effective. There's also a ton of video game crap all over the place, tons of borrowed sound effects and musical cues and a few visual elements that pull you into the strange version of Toronto the film is creating and are also a nice bonus activity for nerds to spend their time identifying. The movie is primarily a comedy, and it's very funny, but what's impressive is how well the action works. The movie combines the weird gaming sensibility with some genuinely entertaining fight choreography, and while the stunt doubling is occasionally obvious, they're still very well produced scenes and I'm confident in saying they're actually the best action scenes I've seen this year. Fast, exciting, and you can actually see what's going on the entire time. It's an impressive feat.
The movie also works because almost everyone is right for their parts. Michael Cera actually doesn't fit how I pictured Scott Pilgrim acting in real life, as he's usually much closer to his completely awkward and shy persona. But that version of Scott manages to work in Wright's film, and he's surrounded by a pretty great supporting cast. A lot of the faces are recognizable elsewhere, as they pretty much got as many hot young people with talent that they could find. The evil exes in particular stand out, the twins are pretty much gone before they can do anything, but Matthew Patel is extremely weird, and the other actors who I actually know all do good jobs. Thomas Jane as a member of the vegan police was a bizarre but welcome cameo, and Bill Hader has a great narrator's voice. Kieran Culkin is a standout among Scott's friends as his awesome gay roommate Wallace. It might have been a good idea to tidy up the parade of Scott's acquaintances and merge a few parts just to make it easier to keep so many minor characters straight, because I'm not sure how manageable that is without prior knowledge. Still, it was fun seeing everyone so well realized in live action form. Not my favorite movie this year but certainly one of the most fun, and it continues to show how much skill Edgar Wright has with putting pure joy on film.
Monday, July 26, 2010
Scott Pilgrim, Volume 6: Scott Pilgrim's Finest Hour
To be honest, reading the first five volumes of this book in about a month and then having to wait over a year to see the end is sort of an awkward way to take in the story. It might just be my own perception, but it felt like this final part flowed as its own story the worst of any of the chapters, and definitely seems like it would work best at the end of a long marathon read of the whole series. I'll probably do that at some point, but for now I'll just accept that it was a satisfactory ending to the story rather than an amazing one.
The problem I guess is that it feels really segmented and choppy, which was intentional due to the state Scott is in for most of the book. He's sort of a wreck, and the story portrays this as a series of moments rather than a more continuous narrative. It leaves any individual page in the volume seeming totally fine and up to the usual standards, the flow just seems a bit off compared to earlier parts. And so much time is dedicated to the final confrontation that there really isn't enough room left for the expected amount of character work. O'Malley does a good job of trying to at least give closure to as many relationship threads as possible, the effort just comes off a bit rushed.
The final battle itself was similar to the end as a whole, enjoyable if not spectacular. The action itself was pretty good, and the continued use of video game ideas as visualizations of character development continued to be clever. But it was a bit bogged down in its attempts to explain what was really going on with the different characters in the last year, and that bit doesn't work that well. People were explaining things, but a lot of the explanations didn't make sense or seemed to lack details that would really fit them in place. There were a couple interesting revelations, but I don't think I quite got out of it what I was supposed to. I thought the epilogue and ending themselves were pretty good, it sort of could have gone in a number of ways but I think the right one was picked. In the end, it wasn't the amazing finale I hoped for, but it did do what it had to finish one of the more original stories I've ever read.
Thursday, January 21, 2010
Characters of the Decade: Part 3
Let's keep this crazy train a-rolling. A couple video game characters break through this time.
Scott Pilgrim
Scott Pilgrim series
"The future? Like... with jetpacks?"
What's great about Scott is how awesome and totally not awesome he is at the same time. I mean, he's mostly an idiot. He's a bit inconsiderate sometimes about others' feelings and doesn't actually talk to girls that well. They like that though, so it works out for him. Just like most things seem to in the wacky version of Canada they all live in. Despite his faults, there's nothing malicious about him. He just wants to have a good time with his girl, and if that means battling seven evil exes to do it, he's up to the challenge. His combination of genuine skill and dimwitted resourcefulness is endearing, and he's well on his way to being the best 24-year-old ever.
John Locke
Terry O'Quinn - Lost
"Don't tell me what I can't do."
Locke is something of an enigma, but part of what makes the show consistently compelling. If there's anyone who likes the show and wasn't totally convinced by the pilot, then the reveal at the end of his first flashback episode is what hooked them for good. He's one of the more frustrating characters on this list, with his motivations and actions frequently in question. But that's par for the course with Lost characters, and Locke is still always among the most interesting. The last season finale really turned what we should be expecting from O'Quinn on its head, and seeing how the rest of his role plays out will be intriguing for sure.
Carl "CJ" Johnson
Young Maylay - Grand Theft Auto: San Andreas
"What can I say? I'm a bad man."
Ever since Grand Theft Auto: Vice City the GTA series has had good protagonists, but so far I've liked CJ the most. One of the good things about him is that your version of him might look nothing at all like the one pictured above. They took out a lot of the customization stuff when they jumped to current gen consoles, but making CJ whatever you wanted him to be was a lot of fun. And he's an interesting, sympathetic person as well, with a really good performance from Young Maylay. There's always a bit of a disconnect when you're doing these action games, with the player guilty of usually hundreds of homicides by the end of the story despite its attempts to make you like them. But if you can just accept it for what it is, they did a really nice job with it.
Alyx Vance
Merle Dandridge - Half-Life series
"Dr. Freeman, I presume?"
There's a difficult balance with Half-Life 2. In the first game, the only characters besides the voiceless protagonist were interchangeable, disposable scientists and security guards. It was very much a game. But with the sequel, they tried to sell you real people that you should be interested in and care about, despite Gordon Freeman's continuing non-functional vocal chords. Alyx was introduced as a frequent companion and possible love interest for Gordon, and despite the odds, it works. Part because of Dandridge's great voice work, and part because of the impressive skill with which the character is written and integrated into the world. There are moments where you wish Gordon wasn't so constricted, but for the most part you forget the limitations and just exist in the game's world with Alyx by your side. Maybe my favorite character in all of gaming.
Dwight Schrute
Rainn Wilson - The Office (US)
"If I were buying my coffin, I would get one with thicker walls so you couldn’t hear the other dead people."
Dwight works in two different ways. The first is bringing a character to the US version that's as suitably nuts as Gareth from the UK show without just copying him, and making him uniquely American. The other, as developing into an actual person over the course of the series' much longer run time. For the most part, Dwight is totally ridiculous. But he has enough scenes that could feature a real human that ingratiate you to him and prevent him from being too over the top. Yeah, right now he has a "diabolical plan" to get Jim fired, but it's all based in genuine desires someone might have. It's a fine line to walk, but I think Wilson and the writers do a good job.
The Doctor
Christopher Eccleston/David Tennant - Doctor Who
"People assume that time is a strict progression of cause to effect... but actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly... timey-wimey... stuff."
I generally preferred Tennant's portrayal of the venerable time lord, but Eccleston did a good job too. The Doctor is one of Great Britain's most beloved characters, and his revival a few years ago seemed to go off without a hitch. It's the mix of good humor and pathos that make him work, as he puts on a happy face when dealing with new situations and foes, but it's really just hiding more demons than any soul should bear. He's a bit of an enigma, because you wonder if the moments where the world is weighing on his shoulders are just moments here and there, or a constant hindrance that he only occasionally lets show. Either way, he's usually a lot of fun to watch, and I look forward to seeing what a new actor can do with the character.
Marv
Mickey Rourke - Sin City
"Would you hurry it up? I ain't got all night."
I don't think the movie really held up that well, but Marv is still pretty great. We know Rourke has a lot of range, but I think I like him most as this sort of cocky tough guy with a good heart. He's uncompromising in his ideals and prone to lapses in judgment, leading to his ultimate doom, but hey, that's what prequels are for. His only concerns are loyalty to people who give him a chance and destroying those who go after the ones he likes. And he's pretty damn funny in a morbid sort of way. I've read all of the comics, and his first story is still the best one.
Charlie Kelly
Charlie Day - It's Always Sunny in Philadelphia
"Because I cut the brakes! Wild card, bitches!"
Dennis was definitely my favorite character from the most recent season, but Charlie has been a consistent fan favorite for the show's entire run, and for good reason. He's probably the only cast member you can like as a person, because while they're all idiots, the rest are still functioning idiots who do bad things, while Charlie really is too intellectually stunted to know better. He's sort of like a live action Phillip Fry, somehow able to cobble together a working consciousness despite lacking fundamental mental faculties. He provides most of the show's most over the top moments, and is almost never not up to something funny.
Titus Pullo
Ray Stevenson - Rome
"I was only following orders. Bloody good orders, too!"
In a show filled to the brim with larger than life personalities, Pullo stands the tallest. He's more or less a psychopath, but that's acceptable when you're part of the Roman legion. It's very enjoyable watching him eviscerate an enemy, but he's a lot of fun in a normal life context too, just passing time between battles. Stevenson seems to be building a career out of being violent, but he can do subtle when he needs to, demonstrated admirably in a number of scenes. In fact, my favorite moment with the character was hardly violent at all besides a single murder. Rome thrived off the decadence of its sex and violence, and Pullo was an eager participant in both.
Harry Lockhart
Robert Downey Jr. - Kiss Kiss Bang Bang
"Doesn't that suck? I just hit you for no reason. I don't even know why."
A Scanner Darkly was the first movie I saw Downey in, and I was very impressed with his work there. But this is the film that convinced me I should watch anything he's in. I could almost give the nod to Val Kilmer here because he has so many damn great lines, but Downey's is the better performance and more interesting character. As far as stars of detective stories go, he's among the most flawed, not really knowing what the hell he's doing and ending the case much worse for the wear. His ineptitude is what makes it fun, and his occasional successes make it all worthwhile. He's also probably the worst narrator in film history, and that's another part of why he's great.
Kazuma Kiryu
Takaya Kuroda - Yakuza series
"When you don't pay your debts, I'm what you get."
Other video game characters have more developed personalities or more physical prowess on an objective scale, but none of them are bigger badasses than Kazuma. He's not confrontational by nature, protective of those he knows and willing to discuss things calmly before they get out of hand. But if you insist on violence, he will utterly destroy you with his bare hands. I mean, the guy fights two tigers at once in the second game. His only weakness is an extreme sense of loyalty, which will occasionally get him in situations he can't punch his way out of. But he embodies the sense of respect and honor that makes the Yakuza seem more interesting than the standard mob.
Benjamin Linus
Michael Emerson - Lost
"You guys got any milk?"
I've avoided multiple people from the same thing, but it was too hard here. Ben was only supposed to be around for a couple episodes but he stayed on because the producers liked Emerson so much, and the show hasn't been the same since. One of the most consistently beaten up characters in history (he has to have spent at least half his scenes in bruise makeup, right?), he's still a good villain because of the respect he commands among his allies. Also, because we're never quite sure how much of a villain he really is. He's always creepy and intimidating, but does he maybe have everyone's best interests at heart? We're still not sure yet, but either way he's among the show's most consistently fascinating people.
Continued tomorrow.
Friday, April 3, 2009
Scott Pilgrim, Volume 5: Scott Pilgrim Vs. the Universe
Just as the story seems to be reaching its emotional peak, I'm stuck waiting a year for the final volume with everyone else. The last book ended on a positive note, but that seems to be a temporary high as things continue to go downhill this time. It's not really out and out tragic, it's just realistic in its depiction of how things can get screwed up pretty easily. It's not even anything Scott's doing wrong at the time, just stuff coming up and the realization that maybe things aren't as perfect as they'd like. The humor and fights against crazy evil people, this time including their robotic creations, are still entertaining, but they take a backseat to the character stuff that is really driving the story now. Um... I don't have a ton more to say. I really like this comic. I was a nervous wreck most of the time I was reading it. There's really no reason not to check it out yourself unless you have a violent allergic reaction to unusual art styles. It's gonna be a while, but the last volume has all the ingredients to be great.
Monday, March 30, 2009
Scott Pilgrim, Volume 4: Scott Pilgrim Gets It Together
It might be hard to keep the events of volume four in their own context after I immediately read the fifth upon finishing, but I'll try anyway. You could see the tone of the story shifting a bit the last time around, and that continues in earnest here as it's no longer a silly, carefree book with crazy fights and an absurd situation. It still retains those elements but it's really more about how Scott finally starts to grow up thanks to his time with Ramona. As they get closer, things become more worrisome as questions of their long-term compatibility and possible lingering affections for people from both their pasts arise. It ultimately ends on a happy and triumphant note, but overall I found myself worried most of the time, a feeling that only continues in part five. Despite the mood shift, if anything it makes the book stronger, and it's a sign of a really good story when I suddenly realize how much I actually care about these characters after just a few hundred pages. Every fan of comics should read Scott Pilgrim.
Thursday, March 26, 2009
Scott Pilgrim, Volume 3: Scott Pilgrim & the Infinite Sadness
Part three of the story was just as funny and engrossing as the first two. More of the characters' backgrounds are revealed, and the tone is overall a little sadder (apt title!) as things don't go well for some people. The video game characteristics of the world are still present, and it's becoming more of a fact of life than a joke, as by this point it pretty much is one, just in graphic novel form. Scott's not quite the character I thought he was in the beginning. He totally kicked the first evil ex-boyfriend's ass, but since then he's struggled to really get the upper hand and in general is kind of a dope, if a lovable one. I like that the main characters aren't perfect at anything, although at this point I'm really wondering how he's going to handle the rest of his battles, and whatever is really the truth about Ramona and Gideon has me very curious. I've got the next two volumes right here, so I'm going to stop writing about this one and read them.
Thursday, March 12, 2009
Scott Pilgrim, Volume 2: Scott Pilgrim Vs. the World
The second part of Bryan Lee O'Malley's funny and charming Scott Pilgrim series didn't grab me as immediately as the first, but it was just as consistently enjoyable throughout. It's a bit longer, and delves more into the back story of the various characters and shows that Scott isn't the only one capable of kicking some ass. One of the most interesting things about volume two to me was the evolution of Knives, the girl Scott was dating when he met Ramona, the girl whose ex-boyfriends he's battling for her. She's sympathetic as an unfortunate casualty of Scott's affections, but she becomes more and more clearly obsessed and basically goes nuts before too long, providing for some pretty entertaining scenes without removing what made her likable. The book's still really about Scott and Ramona though, and the continued development of their relationship was quite good.
It's really funny to see more and more how the world of Scott Pilgrim is basically taking place inside a video game. There's a bunch of idiosyncratic things going on, especially when someone gets defeated and explodes into loose change and sometimes a random item, which Scott may or may not have the right skill proficiency to use. It's clear how much of a dork O'Malley is, with games constantly getting name dropped, including the names of most of the characters' bands that get mentioned. This volume also shows a different side of Scott, as he's capable of tricking people into defeating themselves if he feels overmatched and not just winning by brute force. It's not that easy to explain what makes Scott Pilgrim work so well, it just sort of does. There's apparently some sort redesign happening that's making the third volume difficult to find in comic shops, but I'll still be trying to read it as soon as possible.
Sunday, March 8, 2009
Scott Pilgrim, Volume 1: Scott Pilgrim's Precious Little Life
On the same forum where people constantly discussed Persona 3, Scott Pilgrim was frequently brought up as an example of how comics can be awesome. So a few days ago I bought the first book (It's released in thick little volumes like manga) from the nearby comic shop and managed to read about half on the bus ride back from work, quickly finishing after I got home. Damn, that board's got good taste.
It's hard to describe what's so great about the book, at least in this early going. Five of the six planned volumes have been released, so I feel like I came on at a good point. Basically, Scott is very likable guy, kinda nerdy (X-Men patch on his jacket) but also not (in a crappy band, doesn't understand the Internet). Also, he's pretty good at fighting. That becomes important pretty quickly. Anyway, he's living his life when a strange girl starts appearing both in real life and in his dreams, and eventually he convinces her to go out with him. But before long the main thrust of the plot is revealed - in order to stay with her, he has to defeat all her evil ex-boyfriends.
A lot of strange elements of the story like that are never really explained in detail, at least early on, and are just taken as read, which I enjoy quite a bit. It doesn't have to make complete sense, it's just fun to read. O'Malley does some creative things with the medium, sticking little jokes in the narration bits to go along with the great dialogue between the impressive cast of memorable characters. It's sort of a conundrum, because it's so clever and quick to read that you just devour it and are left wanting more. The art style is a bit odd at first, but you quickly get used to it and it totally works for the setting. I'm pretty sure I'll be blazing through the rest of the books before too long.