Showing posts with label Wii. Show all posts
Showing posts with label Wii. Show all posts

Monday, January 23, 2012

The Legend of Zelda: Skyward Sword



The first regular Zelda game on a console in five years came out as the Wii's life cycle began to wind down to a close, perhaps too late for it to have a major impact on the gaming landscape. I think Skyward Sword is a really good game, and I certainly had more fun with it than I did with Twilight Princess. But Twilight Princess came out in 2006, and Skyward Sword doesn't do enough differently to be as notable as that game was at the time. People were hoping for Nintendo to really do something different with the series, and while they made a polished and enjoyable adventure, it's not much different from what we're used to.

I do generally like the setting and general story of Skyward Sword - it goes back to the beginning of the series, and shows the origin of a number of elements that have recurred often throughout the twenty five years that they've been making these games. The game's a bit slow to get going, features repetitive dialogue, and has some interludes that don't really lead anywhere, but the game was designed well enough that it didn't really feel like a slog before it got going. There's a bit more to the characterization than there was in the past, too. It's hard to really develop the cast too much when they don't really speak and almost all of their dialogue is exposition, but the main players felt more like people than they usually do. And while I'm tired of gorons at this point, they did make a point to introduce several new types of creatures.

The game follows a familiar structure, starting you in an introductory area to learn the ropes, slowing allowing you to enter new areas, and accomplishing various tasks in between trips into dangerous, puzzle-filled dungeons that are the meat of the gameplay, before eventually pushing you toward an endgame that leads to the final boss fight. The sections between dungeons were more involved with usual, and while they aren't quite as tricky, they do feel like real, focused challenges rather than filler you have to do before you're allowed to advance. You will acquire items you need to get past certain obstacles, learn to fight new enemies, and encounter interesting things in the world before you can advance. I also thought they did a good job with side quests this time, or at least it seems that way since I did more of it than I have since Majora's Mask came out. A lot of it revolves around Skyloft, the town in the clouds you start the game in, which isn't particularly big but is filled with people who have a problem they need help with or some useful equipment to sell you.

It's interesting to look at how the dungeon design has changed over time with these games. The older 3D games had lots of simple, repeatable challenges like having to light torches or push blocks, and tons of locked doors with tons of keys to unlock them. Over time the design has gotten more focused, with fewer keys and more specific, location based puzzles as the technology and sophistication of the design has improved. I wouldn't say they're necessarily more fun, but they're thought through a little better. The boss fights are about what they always are - some are tougher than others, none are truly frustrating, and they all test what you've learned and the items you've found in unexpected and satisfying ways. The biggest problem I had with most of them though tended to revolve around the controls - the Wii version of Twilight Princess had you swing the remote to make Link swing his sword, but Skyward Sword is much more specific about it, with every item depending on your ability to aim or swing precisely with the remote. It's a function system, and the way it influences the combat is interesting, but there were often still issues getting it to work precisely and it led to a few frustrating moments.

One problem the series has always had that Skyward Sword fixes is that there's actually a use for all the money you find. You don't have to worry so much about the size of your wallet, and you can buy things like potions (which are actually useful since fairies don't fill your health bar up any more), larger pouches for your ammo, and special gear with various uses, and you can also collect bugs or rare treasures to pay for upgrades to your gear. I still say Zelda is an action adventure, but these changes make the game feel a bit more substantial and closer to an RPG. Something they haven't fixed is the feeling of the game being padded out a bit, which is especially noticable towards the end. Yes, there's another lengthy segment that feels suspiciously like a fetch quest, and while there's enough unique stuff to do that it isn't entirely lazy, it does feel unnecessary since the game is plenty long without it - I left a fair amount of optional content on the table, and the game still took me 40 hours to beat.

Skyward Sword definitely has a few warts, and it's hard to shake the feeling that the Zelda series is behind the times, even ignoring the fact that the Wii can only display it at 480p in the year 2012. But it's still a Zelda game, and that means it's a charming adventure with some enjoyable dungeon and combat design, and an experience that's entirely comfortable to sit through. Perhaps that slight lack of ambition keeps it from being an absolutely classic game, but it's still one I'm totally glad I took the time and effort to play.

Monday, January 9, 2012

Best Games of 2011

Being employed for all of 2011 might not have been great for my free time, but it did allow me the freedom to try out pretty much any new game I was interested in, which worked out pretty well. I don't think I've ever managed to play this much new stuff around when it came out before. I haven't finished playing a couple of these games yet, which would normally mean they wouldn't make the list, but I feel I've played both of them enough to say about where they stand compared to the other stuff.

Best of 2011

10. L.A. Noire (Multi)


I don't look back on this as fondly as other games on the list, but a lot of that is probably reaction to all the horrible stuff we heard about the game's development and a bit of revisionist history. At its core, Noire is a very fun game that managed to mix adventure game-style mysteries with open world action effectively. The post-war Los Angeles setting was realized beautifully, the facial animation is pretty staggering, and the tale it weaves has all the elements of classic film noir. There are plenty of small issues, but the experience matches the ambition well.

9. Battlefield 3 (PC)


It's really too bad that beyond the graphics, sound design, and a few standout moments, the campaign of Battlefield 3 is otherwise so bland and fails to take advantage of what makes the franchise unique, because they could have helped make the game one of the best shooters in a long time. Instead, it's merely memorable as something that failed in its ambition to beat Call of Duty at its own game. The multiplayer saves it, though, combining all the best elements that they've found over the years into something addictive, rewarding, and very fun to play, whether you can maintain a decent kill ratio or not. And man, it really does look and sound fantastic.

8. Batman: Arkham City (Multi)


For an open-world game, Arkham City isn't that big, with a map that only takes a few minutes to get across even if you have to glide all the way around its weird shape, and not much to do beyond the main story besides collecting a whole ton of Riddler trophies. But the core gameplay they brought back from the last game is still so good, that actually playing it beats most open-world games on the market. The combat and stealth get a better chance to shine when there's more groups of goons to stumble across, and the more focused stuff once you get indoors is still a lot of fun. It would be hard to capture the thrill of being a super hero better than this.

7. The Witcher 2: Assassins of Kings (PC)


The first game in the series had a lot of cool ideas, but it was ultimately a bit hamstrung by its nature as a sort of strange European RPG by a first-time developer. They used that experience very well though in crafting the sequel, a much better game that smooths over some of the rough edges well enough to let the good stuff underneath really shine. The game looks fantastic, with graphics that compliment the visual design and impress without being flashy, and the gameplay is a solid mix of discovering and learning about the game's world with a combat system that is tough but fun and rewarding. A really nice success story.

6. Deus Ex: Human Revolution (PC)


Another surprisingly good sequel, Human Revolution learns from the mistakes of the last game that tried to follow up on the original classic and stays true to what was actually interesting about it while updating things that needed updating for the modern day. The game is not without significant flaws, notably in the design of the boss fights, but the core experience is so solid that it's hard not to get sucked into it. The game is really meaty, with plenty of interesting content and very little in the way of filler, giving you twenty solid hours of science fiction roleplaying and action and allowing for a variety of approaches to almost every situation. It's hard to really connect with the story, but the act of playing it is always compelling.

5. The Legend of Zelda: Skyward Sword (Wii)


I feel like the Zelda series has gotten a raw deal from many gamers in the last few years, perhaps starting with some backlash there was towards Twilight Princess when it came out earlier in the Wii's existence. Some complaints about the way they've decreased freedom and increased the tedium are valid, but I think sometimes these people are looking for something that they're just not going to get from the series anymore, which has always been meant to be friendly to kids. Taking into account changing standards and some of those now-systemic flaws though, I think Skyward Sword is perhaps the best game in the series since Majora's Mask. After a slow opening, the game opens up, and there's a lot of fun to be found in its world. Trying to tell an origin story again makes for a pretty interesting narrative, the use of motion controls is better justified, and the dungeons are as fun as ever. It's not the game-changing Zelda people probably wanted, but what it is is a very fun and comfortable adventure.

4. Bastion (PC)


A lot of times I get really into smaller games like this despite the gameplay, because their stories and presentations are unique and enchanting. That's true here, but the actual game part is really good as well. Bastion is a short but satisfying action RPG that hooks you both with its myriad of fun weapons and powers and all the ways it has to enhance the whole experience, from the unique setting and art style to the wonderful soundtrack and the unforgettable narration. And it might just have the most affecting story of any game on this list.

3. Uncharted 3: Drake's Deception (PS3)


I find it odd that Uncharted seems to be held to a totally different narrative standard than other action games. Most of the time it's fine for a shooter or platformer to jump all over the world for very little reason, but since the characterization and voice acting in Uncharted is so good, people expect consistency in the plot too, and complain if a part of the game is only there because it's cool and certain threads get lost in the shuffle by the end. I understand hoping for a little more, it just seems unfair to me. Anyway, Uncharted 3 isn't the revelation that Uncharted 2 was because of course it isn't, but it still manages a fun mix of shooting, jumping, and puzzle solving, it's still funny and exciting, and its big moments are still staggering in their technical complexity and ability to impress. If it's Naughty Dog's last Uncharted game, it's a great note to go out on.

2. The Elder Scrolls V: Skyrim (PC)


I played Oblivion for well over one hundred hours and called it my favorite game of 2006, so you know when I say that Skyrim is better in almost every way, I must really think something of it. It again captures the joy of exploring and getting to know an immensely large world, but improves on pretty much everything about that experience. Skyrim is a land with an intriguing history and sense of culture, and it's absolutely filled to the brim with cool stuff to do. There are six major questlines all with their own little twists and wrinkles, and their stories are generally much more interesting than what you'd find in the earlier games. There's more side stuff to do, and the basic experience of finding a dungeon and then raiding it for all of its treasures is more fun and less repetitive. If there's one thing the game doesn't do as well, it's come up with individual quests that feel as special at certain memorable moments. But the overall feeling of playing the game for many, many hours is undeniably superior.

1. Portal 2 (Multi)


I said Portal 2 was my favorite game of this generation of hardware, and I stand by it. It's just the right length, with its story mode being a significant chunk of content lasting just the right length, and the co-op being a meaningful addition. The puzzles are just as mind-bending as before, relying less on reflexes and more on your ability to think through a problem, and having plenty of new tricks and elements to keep things fresh the whole time. The story is funny and intelligent, expertly told in ways both direct and indirect, with well-written dialogue being superbly delivered by the small voice cast and the environment being carefully crafted to tell you everything about Aperture you'd ever want to know without saying a word. It's just the best example of both good game design and good execution of that design on this list, and it's my favorite game of the year.

Sunday, June 7, 2009

Game Update 10: E309 Game Impressions

The Electronic Entertainment Expo has come and gone and once again, I spent way too much time watching video of unreleased games being played. Here are my shallow opinions in blurb-form.

Alan Wake - Much more of a shooter than I expected to see, but it's nice that the game actually exists and I'm sure there will still be some interesting story elements during the daytime.

Assassin's Creed 2 - They seem to have addressed all of the complaints with the original, leaving behind only an awesome open world historical assassination game. Expanded combat looks nice.

Batman: Arkham Asylum - This looked really interesting at first until he kept fighting a gigantic mob over and over. Something about the combat just drained my enthusiasm completely.

Battlefield 1943 - I'm a fan of the series, and some online play for my PS3 for cheap sounds like a nice proposition.

Brutal Legend - Hooray for Activision living up to the mantle of gigantic douche bag publisher in every way possible by suing to prevent this game's release. Assuming it comes out, it looks like a fun mix of metal, hack and slash, adventure stuff, Jack Black - well, a fun mix of everything.

Dark Void - A long time coming, but looks potentially very nice. Jetpacking around and jacking UFOs is pretty sweet.

Fat Princess - This is a really fun looking RTS/deathmatch/hack and slash multiplayer game. I want to play it just to screw around with the different classes.

God of War III - Really looking forward to some more evisceration of classical monsters and gigantic puzzle-filled temples. They keep upping the ante with the gore, and it seems almost too crazy this time, but I kind of like that.

Halo 3: ODST - A slightly different take on the standard Halo shooting gameplay, different enough to look worth checking out. Also, Nathan Fillion as your commander is cool.

Heavy Rain - It seems to expand upon the interesting aspects of its spiritual predecessor, which people forget was really good for the first two thirds, and the dynamic story stuff sounds great.

Left 4 Dead 2 - Surprising move by Valve coming out with a sequel so soon, but it looks pretty different and it sounds like they're including enough new content to make it worth a separate release.

Lost Planet 2 - I'm playing the first right now, and I haven't seen anything as remotely cool as the boss fight they showed off with four players against a giant monster. As long as they focus on that and not fighting snow pirates, it could be good.

Marvel Ultimate Alliance 2 - Based on the insipid Civil War storyline, it basically looks like what you'd expect from a sequel. I'd play it with a group again.

Mass Effect 2 - I still haven't played the original, but this looks to continue what it did while improving a lot of aspects. I need to make a computer I can trust to play this series.

Modern Warfare 2 - Really nice looking sequel. The original was great, and this looks to have more of the unique and interesting missions that make the irritating slogs against giant respawning hordes tolerable.

New Super Mario Bros. Wii - Four player fun for the whole family!

PixelJunk Shooter - I haven't played any previous games in the series, but this one looks really interesting. I like the lava/water interaction.

Ratchet and Clank Future: A Crack in Time - It's another Ratchet game. That's all I really need to know.

Red Steel 2 - Lots of 2's this year. The new style is neat, but either the guy playing the demo was really bad or the controls still aren't near where they need to be to make a good game.

The Saboteur - The black and white/color stuff is neat, and it could be a fun take on the open world action thing.

Singularity - Possibly a unique shooter with a fun time mechanic, possibly another one for the pile that had a gimmick that just didn't try hard enough.

Splinter Cell: Conviction - I haven't played much of the series, but this looked surprisingly awesome. The increased speed and brutality of Sam's actions make it look like a Bourne game, if licensed stuff wasn't crap.

Tales of Monkey Island - Yet another interesting project from Telltale Games, in their quest to take all of my money. I want to play some earlier games in the series before jumping on these ones, though.

Uncharted 2: Among Thieves - Possibly the game of the show. They really stepped up the cinematic quality of the larger gun fights, and it's supposed to keep the more exploratory elements that really rounded out the experience in the first for me.

Wet - The red bonus levels or whatever hurt my eyes.

Wednesday, July 23, 2008

Game Update 7: E308 Game Impressions

Again, I watched a lot of stage demos on Gamespot. No conference impressions this year because they just weren't worth writing about.

Brothers in Arms: Hell's Highway - Second year in a row. Looked nice, especially the increased focus on story. Never played many tactical shooters, though.

Crysis Warhead - If it can do what the original couldn't and run at a decent level on my computer, I definitely want to check it out.

Dead Space - Creepy looking survival horror in space. Could be pretty cool.

Fallout 3 - I'm pumped for this. Bethesda's basically making Oblivion in a post-apocalyptic setting, which is all they really need to say for me to want it.

Fable 2 - I thought it looked pretty good. The amount of depth to the world is much more impressive than the combat system.

Far Cry 2 - I'm playing the original right now, but I want to get my hands on this soon - really open and dynamic shooter, could be quite interesting.

Gears of War 2 - The new level they showed looked like a fun, and they showed new features like shields, capturing enemies, and hinted at riding a Brumak, which would be great. The first Gears was a really good shooter and there's no reason the sequel won't be as entertaining.

inFAMOUS - That's the official syntax? Whatever. The idea is cool and I like Sucker Punch as a studio, but they didn't show anything in the demo that would actually compel me to try the game.

Mercenaries 2 - Another return to last year. Blowing the hell out of things in South America still looks highly entertaining.

Prince of Persia - Looks like it will be too easy, but the interesting graphics and fact that it's a new Prince of Persia game makes me still want it.

Project Origin - The sequel to FEAR has potential, although the city streets they've shown don't seem very interesting.

Ratchet and Clank: Quest for Booty - It being downloadable for 15 bucks and a direct sequel to Tools of Destruction makes it appealing to Ratchet fans, and being short and not requiring that game to play should make it appealing to people who haven't tried the series before.

Resident Evil 5 - Might be too similar to RE4, but the producer said they'll show some changes soon that might surprise us. I'd still be pleased with a nicer looking game that played like 4.

Resistance 2 - I still haven't played the original, but the level they showed look sweet if unpolished, fighting against a gigantic boss, and the trailer set the mood quite well.

Resistance: Retribution - A PSP game that fills in the gap between the two console games. I'm not into Resistance really, but I guess it didn't look bad for an early handheld shooter.

Rock Band 2 - It looks like Rock Band, and it adds a bunch more songs and will include the ability to import most of the songs from the first game (which may cost a fee). So it will be good.

Too Human - Eh. The mix of repetitive hack-and-slash RPG combat and clumsily implemented action elements make it look like a jack of all trades that will really please no one.

Sunday, July 15, 2007

Game Update 4: E3 Game Impressions

I watched a ton of Stage Demos on Gamespot, so here are some specific impressions.

Assassin's Creed - The free-running still looks really cool, but the game has some sticky points. The transitional animations look really janky, and the combat could be bad. The enemies don't seem too smart and the fighting looks a bit canned and less of an actual combat system. I still want to play it just for the chase and escape parts though.

BioShock - It's just awesome how many ways you can deal with your enemies in this game, mixing and matching your different weapons and special abilities, like using a little cyclone to throw them into proximity mines, hacking health stations to injure them, it just looks like a lot of fun and really replayable. I also like the idea of the Big Daddies, tough enemies who leave you alone unless you try to kill the Little Sisters for energy to upgrade your abilities.

Blacksite: Area 51 - I guess this is sort of a sequel to Area 51 from a couple years ago, although I didn't play it. Blacksite looks pretty cool actually, it seems like it might just capture the idea of an alien attack very well. The concept of an invasion from another planet was always interesting to me, and it looks like a solid shooter.

Brothers In Arms: Hell's Highway - Ever since Halo, there's been a trend in shooters of using a regenerating health system instead of a health bar. There's nothing wrong with it gameplay wise, but it doesn't actually make sense. It's fine in Halo, because it's an energy shield that recharges. But usually, you're just some guy who can shot a dozen times and be fine just by hiding behind a wall for a while. The new Brothers In Arms fixes that with just the context of how it works. When you're out in the open, you're not getting shot, your risk is just increasing, and when it maxes out you get hit and killed. It's not a big change but it just works better to me. The game itself looks pretty good, although I don't know how much patience I have for tactics-heavy shooters.

Call of Duty 4: Modern Warfare - It's a bit weird to me that they'd just dump the real war thing in the middle of a series. I can see moving away from World War II, but why not explore other true conflicts before making something up? It still seems like Call of Duty though, and Battlefield 2 made the same jump successfully, so I guess it works. There's something awesome about turning on your night vision and seeing all the laser sights criss-crossing and tracking all over the environment, and the quieter, stealthy stuff they showed at Microsoft's conference looked great too.

Conan - It looks like a less polished God of War. Also, these quick-time button things to do stuff are getting out of hand. They showed him jamming on the B button to climb a wall. What's wrong with just pressing up on the analog stick?

Dark Sector - The game itself looked pretty unimpressive, although the blade weapon that can be used in melee and as a boomerang type thing, and can be imbued with properties like fire and electricity from the environment, looked pretty cool.

Dragon Blade: Wrath of Fire - Hey, a third-party Wii action game! And it doesn't look very good! The powers were kind of cool, but the Wii controls don't seem to work for a quickly-paced game like it should be, and I kind of wondered why they would say they're avoiding adventure and puzzle elements to focus on the combat. Does the Wii really need all these one-note games out there?

Fracture - The terrain deformation weaponry looks really cool, but otherwise it's a pretty standard looking shooter. That's the thing this generation, shooters are everywhere so they all have to have some sort of gimmick to get your attention. That's the problem with Haze by Free Radical - it's not bad looking, but it's a completely generic shooter from what I've seen. Not what I expect from the creative people behind Timesplitters.

Heavenly Sword - I'm not sure about it yet, the combat looks like it could be fun, but I don't know if there's enough to the game besides just fighting. The cutscenes look really great though, the facial animation is incredible and it could be acted well.

Kane & Lynch: Dead Men - Another third person shooter, it looks interesting more because of the premise (Crime action like Heat or something) than the gameplay too much. Although I like the idea of your squadmates helping you more or less depending on how much they like you.

Mass Effect - The conversation system looks incredible, and it's basically Knights of the Old Republic minus Star Wars and plus squad-based shooting. I'm worried too many of the planets you can explore won't be that interesting, but the main game could be pretty awesome.

Medal of Honor: Airborne - I think the gaming world has passed Medal of Honor by, although the idea of controlling your parachute and starting the level wherever you want sounds genuinely interesting. I'm not sure if I'll play it though, the shooting action itself isn't overly exciting.

Mercenaries 2: World In Flames - The demo was full of ridiculous destruction and looked awesome, although they were using health and ammo cheats so the real game won't be as crazy. Still, there's something just cool about picking up a tanker truck with a magnet on a helicopter, lifting it in the air, and throwing it to the ground as you launch rockets at it, causing a ridiculous firestorm explosion.

Orange Box - What I've seen of Half-Life 2: Episode Two has me a bit worried, because they've only really shown little abandoned villages out in the woods that you drive between and shoot robots. I'm not that concerned really though, I have too much faith in Valve's level design ability. The other games coming with it looks nice too.

Ratchet and Clank Future: Tools of Destruction - The second and third Ratchet games were the peak of the series, and honestly some of the most genuine fun I've ever had with the medium. This looks like a return to that same form, and I can't help but be extremely excited for what it turns out to be, especially since they're focusing on the single-player in lieu of the less-than-compelling multiplayer.

Stranglehold - Everyone says it looks like Max Payne, I say it looks like Max Payne on speed. It's a lot faster and crazier than that game, but still in the same vein with stylistic third-person shooting. Also, the PS3 special edition has Hard Boiled on the disc, which is awesome.

Timeshift - The old sequel from a year ago looked pretty lame, but this appears much different and much better. The shooting itself seems pretty good, and the use of time to keep going (rewinding to get past an area before rubble collapses the way, stopping time to walk across water) looks cool.

Turning Point: Fall of Liberty - Nazis invading an unprepared America is an interesting, although somewhat flimsy idea (Would we really have not built up and entered WWII if Churchill wasn't around?) and it could be executed well, although what I saw of the gameplay seemed unpolished and I'm not sure if they have enough time to really fix it.

Turok - It actually looks pretty cool, and it's interesting to see three factions interacting (you and your guys, an opposing group of humans, and the dinosaurs) and how you can work them against each other. Also, knifing velociraptors to death is neat.

Uncharted: Drake's Fortune - It does the same fix of the recharging health system as Brothers In Arms, except it's your luck running out instead of your risk increasing. The game itself also looks like a really cool mix of Prince of Persia/new Tomb Raider style platforming and shooting, and it's nice to see Naughty Dog finally put targeting in one of their games.

A lot of cool looking stuff at E3 despite a lack of new announcements, and I'm genuinely excited about the future of gaming.

Saturday, July 14, 2007

Game Update 3: E3 Conference Impressions

The Electronic Entertainment Expo has ended, and it was much different than it's been in previous years. It was much more low key and companies mostly played it safe. Very few new games were announced, especially on the exclusive side. Microsoft and Nintendo's press conferences seemed to focus more on patting themselves on the back than showing new stuff, and Sony also didn't reveal much, but seemed more humble after having troubles in the last year. They still managed to screw up the one big good thing they did, though.

Microsoft Press Conference - Peter Moore spent a long time going over the numbers and sales and talking about how the Xbox 360 was "driving the industry". Really? You've sold the most systems and games when you've been out for a year longer? Impressive. They showed some good looking games, but aside from a nice teaser for Resident Evil 5 they were all coming out this year and already announced. There were a couple new things, but they weren't anything interesting for real gamers; a party game based on Viva Pinata (the cartoon clips look like the most soulless, corporate attempts at grabbing children I've ever seen) and a version of Scene it? with special controllers. Also, Moore revealing the Halo 3 special edition of the 360 and giving a long pause waiting for applause that never came was the funniest moment at E3. Did they really expect a big reaction? It's just a green 360! It doesn't even come with the game! Who gives a shit? Gears of War for PC looked pretty cool though.

Nintendo Press Conference - It may be impossible to disappoint Nintendo fans if many of them were satisfied with this conference. They played at least five videos throughout the conference that were spliced together clips of internet videos and news stories talking about how great the Wii is and how much fun everyone has with it. We get it, Nintendo. People like the Wii. They must, if it's still sold out throughout the world. If Sony can make this many PS3s that no one is buying, a much more complicated machine, how is Nintendo still having trouble making lots of Wiis? It seems strange. The big announcements were a piece of plastic to hold the two controllers together for light gun games (the Wii Zapper!), Mario Kart coming to the Wii with online play (surprising!), and Wii Fit, a new game thing with a balance board controller you stand on that senses your weight shifting, with a bunch of random mini-games. Awesome. Iwata actually mentioned hardcore gamers being concerned Nintendo is ignoring them without actually saying how they aren't. The Metroid Prime 3 demo was all right, but it was seriously a bad conference.

Sony Press Conference - They also didn't show much new. There was some new stuff about added functionality to Home and a redesigned PSP. Few games were announced, but the new stuff was kind of exciting. Echochrome looked like a cool, crazy little download puzzle game, I'm not a fan of racing games but Gran Turismo 5 looked amazing, and Sucker Punch is making a potentially very cool sandbox superhero game called Infamous. Hideo Kojima came out to personally show a trailer for Metal Gear Solid 4 which looked incredible. He also reiterated that this is the end of the story and his last MGS game, but he's said that before so I'm not sure. Killzone 2 has a lot of potential, though I wasn't a huge fan of the first game (I'm still somewhere in the middle). They showed a bunch of trailers of games that are coming, a lot also for the 360. During the conference, the price drop for the 60GB model of the PS3 was already announced and it looked like Sony might be getting back in the fight and building momentum. But afterwards, there was a bunch of mixed messages coming from the company until it was revealed that they're actually ceasing production of that model, and focusing on the new 80GB SKU that's packaged with Motorstorm, so the cheaper system will only be available until they sell out (which could take a while). It's disappointing to see them self-destruct again, but we'll see how this all plays out.

Wednesday, April 11, 2007

Game Archive 2

Here's the rest of the game stuff I've written in the last half year.

Role Playing Games


I used to think I didn't like role playing games. Then I realized it was a stupid thing to think. I loved Star Wars: Knights of the Old Republic. I love The Elder Scrolls IV: Oblivion. I'm currently DMing a group of Dungeons & Dragons players. I like games that incorporate RPG-style character improvement like Grand Theft Auto: San Andreas and the Ratchet and Clank sequels. I don't dislike role playing games, I dislike Japanese role playing games, or at least the traditional idea of them.


What I like about RPG's is the freedom to create your own story they grant you. Obviously tabletop games take this to the extreme, you can basically do anything the DM can make a ruling on. But video games can get away with a bit less because of the production values and the interesting story they (hopefully) bring. You can customize your character to be good at what you want to be good at and have some choice about what to do next. Sometimes the main story is pretty linear, but that's okay because you at least have some choice about how you go about it.

Japanese RPG's aren't like this. Some have customizable characters, but others only give you superficial ability choices while limiting the cast to whatever basic job they're supposed to have. And of course, you can't expect a non-linear experience, there's probably some side quests, but the main game is a straight line. I don't define role playing games by stat building, I define them by what the name means - you inhabit a role in the game's setting, and it's hard to do that when you're just being strung along whatever story they've cooked up.

I don't want to come off like I hate all Japanese RPG's, I've admittedly had little experience with them, mostly restrained to the 3D Final Fantasy games. I'd like to expand my horizons and give some more games a fair shake, but I'm really just not interested enough to devote all the time it would take with my busy College schedule.

The Legend of Zelda: Twilight Princess (Wii)


It's another Zelda game, and what that has come to mean is some extremely well-designed dungeons, fun bosses, and a grand old time rife with adventure. I do have a few problems though. It definitely beats The Wind Waker in world design, as it's easy to make a countryside with mountains and deserts and all sorts of terrain more interesting than an ocean, but I honestly prefer WW's visual approach. Unlike TP's "realistic" graphics, WW will still look good in ten years, and I think the cartoony look better matches the series' constant goofy breaks from the otherwise serious tone.

The pacing of the story seemed a little off to me, you learn too much too quickly and not a lot happens later on in the game. Also, it's really way to easy. Every single boss was a piece of cake. Combat was designed so enemies defend themselves better, but the only thing in the game that does more than one heart of damage to you is falling into lava. I guess I'm complaining a lot, but it's just because I love Zelda and I think this could have been better.

Metal Gear Solid 3: Subsistence (PS2)


I wasn't sure about this one for a lot of the time I was playing it. Most of the new gameplay features add depth but detract from the fun, in my opinion. Limited inventory space, having to use camouflage, feed yourself, and mend your wounds and breaks sounds cool and realistic, but it just adds a ton of menu navigation to the normal gameplay experience. I don't think it really enhanced my experience needing to change my uniform when I move from the jungle to the inside of a building or click on a few different items to stop me from bleeding away any more health in a tight spot.

I was also concerned about the story, I was one of many who was fed up by the direction MGS2's story went by the end, but since then I've come to appreciate it more, and MGS3's tale didn't seem as twisty and interesting, perhaps in response to that backlash. MGS3 has more of a focus on character and emotion than political quadruple-crosses, and ends up being the most satisfying and best story in the series, in my opinion. And let's be honest here, thanks to the series' deep but increasingly dated and clumsy gameplay engine, the story is why we play Metal Gear. I don't have to tell you the visuals are amazing, and the sound is quite good too, well acted as always, and with some good music and maybe the best use of a classic theme I've ever seen near the end.

Subsistence also has some great special features, especially the inclusion of the first two games from the MSX (this being the first time MG2 is available legally in the US) and the hilarious Secret Theater.

No One Lives Forever (PC)


I got the first No One Lives Forever game when it came out in late 2000, but thanks to a frustrating series of events, I didn't complete it until six years later. The game ran poorly on my Windows 98 POS computer, and stuttered its way through outdoor environments even at the lowest settings. I didn't advance far before the computer crapped out and I lost my save, and lost my interest for a while. Later we got a new machine, and the game ran perfectly. I got much farther in the game before the hard drive pooped out and I lost my save again. In the Fall of 2005, I got my own computer, which kicked the old one's ass, and checked the game out, but was preoccupied and didn't get around to actually playing through it a year later. Despite this long, painful road to completion, I still saw how good a game it was.

It doesn't have the amazing gameplay and physics engine of Half-Life 2, and some of the cinemas seem awkward, but it's quite a good stealth-based shooter. I say stealth-based, but rarely do you actually have to be stealthy, most of the time you can just cap fools as you please. The game's brilliance mostly comes from the writing, which is both hilarious and intelligent for most video games. It creates a fun and self-referential world that's fun to be a female James Bond in. If you never played it, you should look past the now-dated engine and graphics and give it a go.

No One Lives Forever 2: A Spy In H.A.R.M.'s Way (PC)


It didn't take me long after beating the first to get right on the second, which continues in the spirit of the first pretty well. The graphics are remarkably better considering the game was released only two years later, although it's mostly cosmetic enhancements to a now-seriously dated engine, especially looking at the gravity and other physics.

The game itself is mostly solid, with fun, stealthy shooting, but there are a few gripes I have. They added respawning enemies that make it annoying when you're scouring the area for every intelligence item and extra objective you can find and they start looking for you upon finding dead bodies. The flashlight is now an inventory item instead of something you can just turn on while still shooting. I'm just not as big a fan of this game's pacing, it starts off very strong but the formula becomes more transparent as you go on and it seems a bit anticlimactic with the boring final level, and the game's apparent refusal to kill off any characters. The first game saw you infiltrating and causing havoc in various heavily defended fortresses, NOLF 2 spends too much time making you run around India and in abandoned stations in the snow. It's still a good game, just a slight disappointment after the first.

Okami (PS2)


If you have a PS2 and don't play Okami, you're a bad person. It's simply a fantastic game. The graphics are stunning - I don't care about the GE Force 8800 or the new current generation of high definition systems, Okami is the best looking game I've seen, thanks to the great art syle and amazing cel-shading technology that makes it look like a living watercolor painting. This is an opinion of course, if you'd rather look at super high-def ruins in Gears of War, that's just fine. The game also has great music, although I can't say all the audio is good. Okami's main flaw is the voice acting - it's text based, and instead of silence or some beeps, you get garbled snippets of voice (like Banjo-Kazooie) that's tolerable at first but gets very annoying after long bouts of extended exposition.

It's not just great because of its aesthetic qualities though, it IS a video game, and a good one. I can say without doubt it is the best Zelda-style action adventure that isn't actually a Zelda game I've played. It's easy, but still fun, thanks to the Celestial Brush, which you use to draw your special attacks and tools instead of having to sort through an inventory. The different brush powers are all easy to learn and remember, and they give Okami a unique flair to the traditional exploring and combat. The dungeons are more focused on using your powers to advance forward, the puzzles are less Zelda-style solving something to open a door and more using your techniques and platforming skills to reach that door. The combat is a little simple, but still cool thanks to slick attacks, a variety of weapons, the use of the brush techniques, and interesting enemy design.

The story should also be mentioned, I wasn't expecting a lot, but it's actually quite good. The character development is great and there are some cool twists and turns, and it's all enriched by the Japanese mythology that surrounds it. Overall, Okami is a cohesive, beautiful work of art and it's a damn shame no one is playing it.

Sam and Max: Culture Shock (PC)


Being the first of six parts of a "season" of new content, and costing only 9 dollars, Culture Shock is allowed to be short. And it is short. Even if you make sure to click on everything and see every last snippet of dialog, it will only take you a couple hours to see all there is to see. The jokes are a bit hit and miss, but they mostly hit. Some of the puzzles are a little annoying or take some cajoling to get working, but it's pretty satisfying when you figure out what you need to do. This isn't some major new release to get sucked into, it's a charming, enjoyable bit of nostalgic adventure gaming. Take a break from whatever hardcore game you're plowing through and have some relaxing fun.

Sam and Max: Situation: Comedy (PC)


Where Valve and Ritual have failed, Telltale Games has succeeded... not in making a good game, but in getting episodic gaming right. Like the first, this chapter of Sam & Max's new adventures is only a couple hours in length, but it hasn't been that long since I played the last one, so the memory is still fairly fresh in my mind, and the desired effect is achieved... a somewhat continuous gaming experience. It's still a little too easy, and some of the celebrity humor is lacking, but it's a mostly funny, enjoyable experience on the cheap.

Shadow of the Colossus (PS2)


I am conflicted. The main focus of Shadow of the Colossus is obviously the battle with the Colossi, and the game completely nails this. The fights are amazing. I found about 2 to be more annoying than fun, the rest were a blast to run around, scale, and smite. But what if this was a Zelda-style action-adventure game with puzzle-filled dungeons and towns scattered around the vast countryside with people to interact with (the towns are less necessary), and the Colossus battles were the focus and the main conflict, not the entire game? The Colossi ARE awesome, but that's all there is. The environment is beautiful but really not very interesting to explore. I would truly love this game if it just felt complete. Also, I wasn't a fan of the controls, and how when you take damage from a strong attack, you fall over, and it takes you about ten seconds to stand up, which usually gives the enemy enough time to prepare and hit you again, repeating the process. If you can't tell from my description, this is NOT FUCKING COOL. Although I really dug the connection to ICO.

Wednesday, March 28, 2007

Best Games of 2006

It's a little late for yearly picks, but it took me this long to finish some of the games I wanted to play. No arbitrary number of selections, just my personal list of notable, great games. It came out to a round number anyway, but that's not a guarantee.

Best of 2006

5. Bully (PS2)


This is partly a feel-good choice, but I just really liked that Rockstar was able to put out a game this enjoyable, and you can't even kill anyone. Sure, you can beat the crap out of people and threaten them and hit them with bottle rockets, but no dying. Seriously, it's funny as hell, charming, and honestly a lot of fun to play.

4. Gears of War (360)


A lot of things about Gears are imperfect besides the graphics, making it really hard for a shooter, already limited by its genre, to do much better than this, so it's quite a rousing success. I wanted to play Gears for a long time, and then I got the chance, enjoyed it while it lasted, and then moved on. I marveled at the presentation. I laughed at a lot of things, like the probably-too-frequent glitching, the throwaway taunting dialogue ("Eat shit and die!"), the bizarre moment where Marcus and his pal turn from grizzled war vets into Vaudeville characters slipping down a wet incline, and the ridiculous carnage of a chainsaw to the face. I wondered about the lack of good weapon selection - there are two assault rifles, one of which blows; a shotgun I never saw as valuable since being in close combat was so dangerous; and a few situation-specific weapons that didn't have enough available ammunition to really spend time playing with. I also wondered why they tried so hard to make a completely harmless enemy like the Grub seem scary. I did have a lot of fun running for cover and shooting ugly dudes in the face, though.

3. The Legend of Zelda: Twilight Princess (Wii)


Twilight Princess is a great game that still manages to be overrated. When I hear Jeremy Parish say things like (slightly paraphrasing) "It's like Ocarina of Time, but much better," I literally cringe. Yeah, TP improves on OoT in a number of ways, most notably in graphics and difficulty of block pushing puzzles. But Ocarina of Time was freaking revolutionary. You can easily bring up how much A Link to the Past influenced that one, and I won't argue with you because I didn't play it, but OoT still set the formula for what three-dimensional Zelda games are, and more importantly, how three-dimensional action adventures in general are basically supposed to work. TP doesn't surpass that just because it managed to set the franchise record for most elements and mechanics directly lifted from previous games in the series.

I don't completely agree with Jeff Gerstmann's score, but he's totally right in his points that it's a well-designed, well-executed game that doesn't stray from a formula that's worked in the past but is maybe a little dated. And just because they haven't done voices in the past doesn't mean that's a defining Zelda characteristic. People said the same thing about Metal Gear Solid's camera until they realized the one in Subsistence was much better. I'm probably bashing my number three game too much, so I'll stop. Excellently crafted game, not the best.

2. Okami (PS2)


I kind of wanted this to be my game of the year, though I must admit it isn't. It is a tremendous game though. Amazing art, excellent use of traditional Japanese music sty le and storytelling, great level and gameplay design. Like Zelda, it was too easy, but at least it seemed to be challenging in spots. The faster pace of combat and more clever use of brush techniques instead of a large inventory made it more satisfying, and the final boss at least seemed daunting, even if it really wasn't. It really is a shame games like this don't get played, but at least the will of its developers lives on in SEEDS.

1. The Elder Scrolls IV: Oblivion (PC)


No game from 2006 gave me more entertainment than Oblivion did. It's not just a quantity thing though, I didn't calculate this by hours of enjoyment. When it came out, I played the crap out of it, and I played the crap out of it again on two other occasions during the year. I still intend to go back and play the crap out of it some more, since there's plenty of quests I haven't finished. I haven't been a vampire, or even got that far in the main storyline. There's just so much to do and it's all so well realized. The melee combat is spotty in places but quite good for an RPG, the stealth is as good as you'd want, and the depth of the magic system is great. So much of the crap that you don't need is thrown out, but there if you want it. A lot of Morrowind fans preferred that game, and I won't argue against them because I didn't play it, but I can't imagine myself doing so, since Oblivion does so much in terms of the technology that it would probably feel ancient. It's not a big choice for favorite, but it's definitely mine.

Notable Exception

Half-Life 2: Episode One (PC)

I had a great time with it, but as much as I liked it, I can't bring myself to include something that only lasted four hours in a real "game of the year" discussion.

Delayed Entries

These are games that were released before 2006 but I didn't get around to playing until then and warrant mentioning.

Beyond Good and Evil (PS2)

The fact that not enough people played it caused people who did to overcompensate by talking it up too much, which I contributed to. The same thing happened with ICO. Both very good games, both not quite deserving of their adulation.

Devil May Cry 3: Dante's Awakening (PS2)

I actually played the Special Edition, which came out in 2006, but I don't count rereleases. It rightly brought respect back to the franchise, as it's quite the slick, fun, challenging action game. The thing is, it has to reinvent itself a little more fully and seperate from the whole survival horror thing/vibe completely. That was cool when Resident Evil still sucked, but times have changed.

God of War (PS2)

Another good game I think is overrated by most. Yeah, the combat looks cool, but any joker off the street can pull off a sweet looking combo. Just because the animations look nicer doesn't make your combat deeper than a normal button masher.

Metal Gear Solid 3: Snake Eater (PS2)

Again, I actually played Subsistence, but I don't count rereleases. Great story, really good gameplay, I'm really glad I didn't have to play with the other camera (except for the final battle for some reason).

Shadow of the Colossus (PS2)

The Colossus battles were totally, completely awesome, and the story was interesting, reserved, and well-presented. The rest of the game could have been better.

I actually played a ton of great games in 2006. A landmark year, really. I'll also do posts like this for music and movies, but not baseball moments of games or anything like that, for two reasons.

1) I don't watch enough non-Yankee games for it not to turn out horribly biased.
2) Even with just Yankee games, there weren't that many amazing moments last year. They left early in the playoffs, and it's kind of hard to have strong, memorable moments during the regular season, in fact, I can only think of one that really stands out, and it's not the five games in four days massacre of the Red Sox in August, which was horribly painful to watch. I've never seen so much mediocre pitching in such a short time.

No, I'm thinking of a game against Texas back in May, when they Yankees were behind 9 to 0 in the second and game back to win on their final at bat. It was amazing in several ways.

1) Obviously, the huge come-from-behind win.
2) I actually predicted this would happen when they were losing 9-0. Proof.
3) They won the game despite three of their starters being out with injuries (still leaving them with 6 all-stars, huge payroll, I know, shut up).
4) They actually had to come back twice. They took an 11-10 lead, but lost that and were down 12-11 with two outs in the bottom of the ninth.
5) Jorge Posada was absolutely ridiculous. He blocked the plate and got absolutely plowed by Mark Teixera, but he held on and saved the run. This isn't a huge deal, but he stayed in the game, and drove in five runs, including two on a walkoff home run that won it. It was the only time all season I actually shouted in joy when the Yankees won.

Anyway, yeah, that was the Yankees season.

Friday, March 23, 2007

Game Lists

Updated 11/7/26

Best Games of 2025
1. Donkey Kong Bananza (Switch 2)
2. Hollow Knight: Silksong (PC)
3. Death Stranding 2: On the Beach (PS5)
4. Clair Obscur: Expedition 33 (PC)
5. Hades II (PC)
6. Avowed (PC)
7. Ghost of Yotei (PS5)
8. Baby Steps (PC)
9. The Outer Worlds 2 (PC)
10. Shinobi: Art of Vengeance (PC)

Best Games of 2024
1. Astro Bot (PS5)
2. Indiana Jones and the Great Circle (PC)
3. Nine Sols (PC)
4. Lorelei and the Laser Eyes (PC)
5. Animal Well (PC)
6. Prince of Persia: The Lost Crown (PC)
7. Like a Dragon: Infinite Wealth (PS5)
8. Balatro (PC)
9. Still Wakes the Deep (XSX)
10. Warhammer 40,000: Space Marine II (PC)

Best Games of 2023
1. The Legend of Zelda: Tears of the Kingdom (Switch)
2. Baldur's Gate III (PC)
3. Resident Evil 4 (PS5)
4. Cocoon (XSX)
5. Spider-Man 2 (PS5)
6. Alan Wake II (XSX)
7. Star Wars Jedi: Survivor (PS5)
8. Armored Core VI: Fires of Rubicon (PS5)
9. Super Mario Bros. Wonder (Switch)
10. Hi-Fi Rush (XSX)

Best Games of 2022
1. Elden Ring (PS5)
2. God of War Ragnarok (PS5)
3. Norco (PC)
4. Pentiment (PC)
5. Vampire Survivors (PC)
6. Prodeus (PC)
7. The Case of the Golden Idol (PC)
8. Tunic (XSX)
9. Signalis (PC)
10. Citizen Sleeper (PC)

Best Games of 2021
1. Deathloop (PS5)
2. Inscryption (PC)
3. Psychonauts 2 (PC)
4. Resident Evil Village (PC)
5. Ratchet & Clank: Rift Apart (PS5)
6. Metroid Dread (Switch)
7. Halo Infinite (PC)
8. Axiom Verge 2 (PC)
9. Mundaun (PC)
10. Hitman 3 (PC)

Best Games of 2020
1. Half-Life: Alyx (PC)
2. Hades (PC)
3. Ori and the Will of the Wisps (PC)
4. The Last of Us Part II (PS4)
5. Ghost of Tsushima (PS4)
6. Kentucky Route Zero (PC)
7. Spider-Man: Miles Morales (PS5)
8. Final Fantasy VII Remake (PS4)
9. Demon's Souls (PS5)
10. Yakuza: Like a Dragon (PC)

Best Games of the 2010s
1. The Last of Us (PS3)
2. Portal 2 (PC)
3. The Elder Scrolls V: Skyrim (PC)
4. Doom (PC)
5. The Legend of Zelda: Breath of the Wild (Wii U)
6. The Witcher 3: Wild Hunt (PC)
7. Dark Souls (PC)
8. The Walking Dead (PC)
9. Dishonored (PC)
10. Uncharted 4: A Thief's End (PS4)
11. Red Dead Redemption (PS3)
12. Bloodborne (PS4)
13. Bayonetta 2 (Wii U)
14. God of War (PS4)
15. Mass Effect 2 (PS3)
16. Sekiro: Shadows Die Twice (PC)
17. Prey (PS4)
18. The Legend of Zelda: A Link Between Worlds (3DS)
19. Super Mario Odyssey (Switch)
20. Resident Evil 2 (PC)
21. Gone Home (PC)
22. Metal Gear Solid V: The Phantom Pain (PS4)
23. The Talos Principle (PC)
24. Undertale (PC)
25. Night in the Woods (PC)

Best Games of 2019
1. Sekiro: Shadows Die Twice (PC)
2. Resident Evil 2 (PC)
3. Outer Wilds (PC)
4. Disco Elysium (PC)
5. Control (XBO)
6. The Outer Worlds (PC)
7. Star Wars Jedi: Fallen Order (PC)
8. The Legend of Zelda: Link's Awakening (Switch)
9. Fire Emblem: Three Houses (Switch)
10. Blasphemous (PC)

Best Games of 2018
1. God of War (PS4)
2. Spider-Man (PS4)
3. Celeste (Switch)
4. Return of the Obra Dinn (PC)
5. Into the Breach (PC)
6. Hitman 2 (PC)
7. Super Smash Bros. Ultimate (Switch)
8. The Messenger (Switch)
9. Red Dead Redemption II (PS4)
10. Yoku's Island Express (Switch)

Best Games of 2017
1. The Legend of Zelda: Breath of the Wild (Wii U)
2. Prey (PS4)
3. Super Mario Odyssey (Switch)
4. Night in the Woods (PC)
5. Nier: Automata (PC)
6. Wolfenstein II: The New Colossus (PS4)
7. PlayerUnknown's Battlegrounds (PC)
8. Horizon: Zero Dawn (PS4)
9. Uncharted: The Lost Legacy (PS4)
10. Hollow Knight (PC)

Best Games of 2016
1. Doom (PC)
2. Uncharted 4: A Thief's End (PS4)
3. Dishonored 2 (PC)
4. Dark Souls III (PC)
5. The Last Guardian (PS4)
6. Firewatch (PC)
7. The Witness (PC)
8. Titanfall 2 (PC)
9. Deus Ex: Mankind Divided (PC)
10. Hitman (PC)

Best Games of 2015
1. The Witcher 3: Wild Hunt (PC)
2. Bloodborne (PS4)
3. Metal Gear Solid V: The Phantom Pain (PS4)
4. Undertale (PC)
5. Rise of the Tomb Raider (XBO)
6. Axiom Verge (PC)
7. Lara Croft Go (Mobile)
8. The Beginner's Guide (PC)
9. Her Story (PC)
10. Broken Age (PC)

Best Games of 2014
1. Bayonetta 2 (Wii U)
2. The Talos Principle (PC)
3. Valiant Hearts: The Great War (PC)
4. Middle-earth: Shadow of Mordor (PS4)
5. Shovel Knight (PC)
6. South Park: The Stick of Truth (PC)
7. Wolfenstein: The New Order (PS4)
8. The Fall (PC)
9. Jazzpunk (PC)
10. Captain Toad: Treasure Tracker (Wii U)

Best Games of 2013
1. The Last of Us (PS3)
2. The Legend of Zelda: A Link Between Worlds (3DS)
3. Gone Home (PC)
4. Brothers: A Tale of Two Sons (PC)
5. Tomb Raider (PC)
6. Bioshock Infinite (PC)
7. Grand Theft Auto V (PS3)
8. Super Mario 3D World (Wii U)
9. Saints Row IV (PC)
10. The Stanley Parable (PC)

Best Games of 2012
1. The Walking Dead (PC)
2. Dishonored (PC)
3. Fez (PC)
4. Hotline Miami (PC)
5. Mass Effect 3 (PS3)
6. Dragon's Dogma (PC)
7. Far Cry 3 (PC)
8. Darksiders II (PC)
9. Sleeping Dogs (PC)
10. Journey (PS3)

Best Games of 2011
1. Portal 2 (PS3)
2. The Elder Scrolls V: Skyrim (PC)
3. Dark Souls (PC)
4. Bastion (PC)
5. Deus Ex: Human Revolution (PC)
6. The Witcher 2: Assassins of Kings (PC)
7. Uncharted 3: Drake's Deception (PS3)
8. The Legend of Zelda: Skyward Sword (Wii)
9. Saints Row: The Third (PC)
10. Batman: Arkham City (PS3)

Best Games of 2010
1. Red Dead Redemption (PS3)
2. Mass Effect 2 (PS3)
3. Darksiders (PS3)
4. God of War III (PS3)
5. Limbo (360)
6. Civilization V (PC)
7. Fallout: New Vegas (PC)
8. Nier Replicant (PC)
9. Super Mario Galaxy 2 (Wii)
10. Enslaved: Odyssey to the West (PS3)

Best Games of the 2000s
1. The Legend of Zelda: Majora's Mask (N64)
2. Half-Life 2 (PC)
3. Grand Theft Auto III (PS2)
4. Ratchet and Clank: Going Commando (PS2)
5. Grand Theft Auto: San Andreas (PS2)
6. Ratchet and Clank: Up Your Arsenal (PS2)
7. Uncharted 2: Among Thieves (PS3)
8. Resident Evil 4 (PS2)
9. Half-Life 2: Episode Two (PC)
10. The Elder Scrolls IV: Oblivion (PC)
11. Okami (PS2)
12. Persona 3 (PS2)
13. Portal (PC)
14. Assassin's Creed II (PS3)
15. The Legend of Zelda: The Wind Waker (GCN)
16. Bioshock (360)
17. Prince of Persia: The Sands of Time (PS2)
18. Super Mario Galaxy (Wii)
19. Grand Theft Auto IV (PS3)
20. Battlefield 2 (PC)
21. Shadow of the Colossus (PS2)
22. Metal Gear Solid 3: Snake Eater (PS2)
23. Ico (PS2)
24. Psychonauts (PC)
25. Left 4 Dead (PC)

Best Games of 2009
1. Uncharted 2: Among Thieves (PS3)
2. Assassin's Creed II (PS3)
3. Flower (PS3)
4. Batman: Arkham Asylum (PS3)
5. Call of Duty: Modern Warfare 2 (PS3)
6. Ratchet and Clank Future: A Crack in Time (PS3)
7. inFamous (PS3)
8. Left 4 Dead 2 (PC)
9. Halo 3: ODST (360)
10. Bayonetta (PS3)

Best Games of 2008
1. Grand Theft Auto IV (PS3)
2. Left 4 Dead (PC)
3. Braid (360)
4. Far Cry 2 (PC)
5. Metal Gear Solid 4: Guns of the Patriots (PS3)
6. Fallout 3 (PS3)
7. Persona 4 (PS2)
8. LittleBigPlanet (PS3)
9. Bionic Commando: Rearmed (PS3)
10. Mirror's Edge (PC)

Best Games of 2007
1. Half-Life 2: Episode Two (PC)
2. Portal (PC)
3. Bioshock (360)
4. Super Mario Galaxy (Wii)
5. Call of Duty 4: Modern Warfare (PS3)
6. God of War II (PS2)
7. Team Fortress 2 (PC)
8. Ratchet and Clank Future: Tools of Destruction (PS3)
9. Mass Effect (PC)
10. Uncharted: Drake's Fortune (PS3)

Best Games of 2006
1. The Elder Scrolls IV: Oblivion (PC)
2. Okami (PS2)
3. Persona 3 (PS2)
4. Gears of War (360)
5. Bully (PS2)
6. Half-Life 2: Episode One (PC)
7. The Legend of Zelda: Twilight Princess (Wii)
8. Guitar Hero II (PS2)
9. Tomb Raider: Legend (PS2)
10. Hitman: Blood Money (PC)

Best Games of 2005
1. Resident Evil 4 (PS2)
2. Battlefield 2 (PC)
3. Shadow of the Colossus (PS2)
4. Psychonauts (PC)
5. Civilization IV (PC)
6. Killer7 (PC)  
7. Sly 3: Honor Among Thieves (PS2)
8. Prince of Persia: The Two Thrones (PS2)
9. Guitar Hero (PS2)
10. God of War (PS2)

Best Games of 2004
1. Half-Life 2 (PC)
2. Grand Theft Auto: San Andreas (PS2)
3. Ratchet and Clank: Up Your Arsenal (PS2)
4. Metal Gear Solid 3: Snake Eater (PS2)
5. Sly 2: Band of Thieves (PS2)
6. Halo 2 (Xbox)
7. Ninja Gaiden (Xbox)
8. Higurashi When They Cry (PC)
9. Jak 3 (PS2)
10. Phoenix Wright: Ace Attorney - Trials and Tribulations (GBA)

Best Games of 2003
1. Ratchet and Clank: Going Commando (PS2)
2. Prince of Persia: The Sands of Time (PS2)
3. Star Wars: Knights of the Old Republic (PC)
4. Beyond Good & Evil (PS2)
5. Call of Duty (PC)
6. Mario Kart: Double Dash!! (GCN)
7. Max Payne 2: The Fall of Max Payne (PC)
8. WarioWare, Inc.: Mega Microgame$! (GBA)
9. Zone of the Enders: The 2nd Runner (PS2)
10. Jak II (PS2)

Best Games of 2002
1. The Legend of Zelda: The Wind Waker (GCN)
2. Grand Theft Auto: Vice City (PS2)
3. Ratchet and Clank (PS2)
4. The Elder Scrolls III: Morrowind (PC)
5. Battlefield 1942 (PC)
6. Sly Cooper and the Thievius Racoonus (PS2)
7. No One Lives Forever 2: A Spy in H.A.R.M.'s Way (PC)
8. Soul Calibur II (PS2)
9. Metroid Prime (GCN)
10. Timesplitters 2 (PS2)

Best Games of 2001
1. Grand Theft Auto III (PS2)
2. Ico (PS2)
3. Super Smash Bros. Melee (GCN)
4. Silent Hill 2 (PS2)
5. Metal Gear Solid 2: Sons of Liberty (PS2)
6. Devil May Cry (PS2)
7. Wario Land 4 (GBA)
8. Halo (Xbox)
9. Max Payne (PS2)
10. Phoenix Wright: Ace Attorney (GBA)

Best Games of 2000
1. The Legend of Zelda: Majora's Mask (N64)
2. No One Lives Forever (PC)
3. Deus Ex (PC)
4. Diablo II (PC)
5. Thief II: The Metal Age (PC)
6. Metal Gear Solid (GBC)
7. Kirby 64: The Crystal Shards (N64)
8. Tony Hawk's Pro Skater 2 (PC)
9. Marvel vs. Capcom 2: New Age of Heroes (Arc)
10. Counter-Strike (PC)

Best Games of the 90s
1. The Legend of Zelda: Ocarina of Time (N64)
2. Metal Gear Solid (PS1)
3. Super Mario 64 (N64)
4. Half-Life (PC)
5. Super Metroid (SNES)
6. Star Fox 64 (N64)
7. Super Mario World (SNES)
8. Doom (PC)
9. The Legend of Zelda: Link's Awakening (GB)
10. Gunstar Heroes (Gen)
11. Diablo (PC)
12. EarthBound (SNES)
13. Starcraft (PC)
14. Full Throttle (PC)
15. Planescape: Torment (PC)
16. Final Fantasy VII (PS1)
17. Tony Hawk's Pro Skater (N64)
18. Chrono Trigger (SNES)
19. Kirby Super Star (SNES)
20. Thief: The Dark Project (PC)
21. Grim Fandango (PC)
22. Sam and Max Hit the Road (PC)
23. System Shock 2 (PC)
24. Loom (PC)
25. Castlevania: Symphony of the Night (PS1)

Best Games of 1999
1. Planescape: Torment (PC)
2. Tony Hawk's Pro Skater (N64)
3. System Shock 2 (PC)
4. Street Fighter III: 3rd Strike (Arc)
5. The Longest Journey (PC)
6. Legacy of Kain: Soul Reaver (PS1)
7. Garou: Mark of the Wolves (Arc)
8. Super Smash Bros. (N64)
9. Silent Hill (PS1)
10. Team Fortress Classic (PC)

Best Games of 1998
1. The Legend of Zelda: Ocarina of Time (N64)
2. Metal Gear Solid (PS1)
3. Half-Life (PC)
4. StarCraft (PC)
5. Thief: The Dark Project (PC)
6. Grim Fandango (PC)
7. The King of Fighters '98 (Arc)
8. Banjo-Kazooie (N64)
9. Street Fighter Alpha 3 (Arc)
10. Resident Evil 2 (PS1)

Best Games of 1997
1. Star Fox 64 (N64)
2. Diablo (PC)
3. Final Fantasy VII (PS1)
4. Castlevania: Symphony of the Night (PS1)
5. Blood (PC)
6. The King of Fighters '97 (Arc)
7. Shock Troopers (Arc)
8. The Last Blade (Arc)
9. Longbow 2 (PC)
10. Time Crisis II (Arc)

Best Games of 1996
1. Super Mario 64 (N64)
2. Kirby Super Star (SNES)
3. Pokemon Red/Blue (GB)
4. Resident Evil (PS1)
5. Mario Kart 64 (N64)
6. Tomb Raider (PC)
7. Street Fighter Alpha 2 (Arc)
8. X-Men vs. Street Fighter (Arc)
9. Samurai Shodown IV (Arc)
10. Metal Slug (Arc)

Best Games of 1995
1. Full Throttle (PC)
2. Chrono Trigger (SNES)
3. Super Mario World 2: Yoshi's Island (SNES)
4. Star Wars: Dark Forces (PC)
5. Warcraft II: Tides of Darkness (PC)
6. MechWarrior 2: 31st Century Combat (PC)
7. Alien Soldier (Gen)
8. Street Fighter Alpha: Warriors' Dreams (Arc)
9. Marvel Super Heroes (Arc)
10. Kirby's Dream Land 2 (GB)

Best Games of 1994
1. Super Metroid (SNES)
2. EarthBound (SNES)
3. Super Street Fighter II Turbo (Arc)
4. NBA Jam Tournament Edition (Arc)
5. Donkey Kong (GB)
6. Castlevania: Bloodlines (Gen)
7. Samurai Shodown II (Arc)
8. Streets of Rage 3 (Gen)
9. Dynamite Headdy (Gen)
10. X-Men: Children of the Atom (Arc)

Best Games of 1993
1. Doom (PC)
2. The Legend of Zelda: Link's Awakening (GB)
3. Gunstar Heroes (Gen)
4. Sam & Max Hit the Road (PC)
5. Day of the Tentacle (PC)
6. The Punisher (Arc)
7. Kirby's Adventure (NES)
8. Castlevania: Rondo of Blood (PCE)
9. Samurai Shodown (Arc)
10. Super Street Fighter II: The New Challengers (Arc)

Best Games of 1992
1. Super Mario Land 2: 6 Golden Coins (GB)
2. Streets of Rage 2 (Gen)
3. Kirby's Dream Land (GB)
4. Sonic the Hedgehog 2 (Gen)
5. Street Fighter II Turbo: Hyper Fighting (Arc)
6. Lure of the Temptress (PC)
7. Mutation Nation (Arc)
8. Last Resort (Arc)
9. Ninja Commando (Arc)
10. Super Sidekicks (Arc)

Best Games of 1991
1. Super Castlevania IV (SNES)
2. The Legend of Zelda: A Link to the Past (SNES)
3. Streets of Rage (Gen)
4. Sonic the Hedgehog (Gen)
5. Decap Attack (Gen)
6. Street Fighter II: The World Warrior (Arc)
7. Alpha Mission II (Arc)
8. Golden Axe II (Gen)
9. ToeJam & Earl (Gen)
10. Sengoku (Arc)

Best Games of 1990
1. Super Mario World (SNES)
2. Loom (PC)
3. The Secret of Monkey Island (PC)
4. Metal Gear 2: Solid Snake (MSX2)
5. Shadow Dancer: The Secret of Shinobi (Gen)
6. Kid Dracula (Fam)
7. ESWAT: City Under Siege (Gen)
8. Alien Storm (Arc)
9. Magician Lord (Arc)
10. Bonanza Bros. (Arc)

Best Games of the 80s
1. Super Mario Bros. 3 (NES)
2. Super Mario Bros. (NES)
3. Super Mario Bros. 2 (NES)
4. The Legend of Zelda (NES)
5. Metal Gear (NES)
6. Metroid (NES)
7. Castlevania (NES)
8. Wonder Boy III: Monster Lair (Arc)
9. Castlevania III: Dracula's Curse (NES)
10. Beast Busters (Arc)
11. Maniac Mansion (PC)
12. Zelda II: The Adventure of Link (NES)
13. Tetris (GB)
14. Donkey Kong (Arc)
15. SAR: Search and Rescue (Arc)
16. Ikari III: The Rescue (Arc)
17. Prehistoric Isle (Arc)
18. P.O.W.: Prisoners of War (Arc)
19. Iron Tank (NES)
20. Indiana Jones and the Last Crusade (PC)
21. Ikari Warriors (Arc)
22. Street Smart (Arc)
23. Castlevania II: Simon's Quest (NES)
24. The Revenge of Shinobi (Gen)
25. Athena (Arc)

Best Games Year by Year
1978. Space Invaders (Arc)
1979. Ozma Wars (Arc)
1980. Sasuke vs Commander (Arc)
1981. Donkey Kong (Arc)
1982. Donkey Kong Jr. (Arc)
1983. Munch Mobile (Arc)
1984. Balloon Fight (NES)
1985. Super Mario Bros. (NES)
1986. The Legend of Zelda (NES)
1987. Metal Gear (NES)
1988. Super Mario Bros. 3 (NES)
1989. Castlevania III: Dracula's Curse (NES)
1990. Super Mario World (SNES)
1991. Super Castlevania IV (SNES)
1992. Super Mario Land 2: 6 Golden Coins (GB)
1993. Doom (PC)
1994. Super Metroid (SNES)
1995. Full Throttle (PC)
1996. Super Mario 64 (N64)
1997. Star Fox 64 (N64)
1998. The Legend of Zelda: Ocarina of Time (N64)
1999. Planescape: Torment (PC)
2000. The Legend of Zelda: Majora's Mask (N64)
2001. Grand Theft Auto III (PS2)
2002. The Legend of Zelda: The Wind Waker (GCN)
2003. Ratchet and Clank: Going Commando (PS2)
2004. Half-Life 2 (PC)
2005. Resident Evil 4 (PS2)
2006. The Elder Scrolls IV: Oblivion (PC)
2007. Half-Life 2: Episode Two (PC)
2008. Grand Theft Auto IV (PS3)
2009. Uncharted 2: Among Thieves (PS3)
2010. Red Dead Redemption (PS3)
2011. Portal 2 (PS3)
2012. The Walking Dead (PC)
2013. The Last of Us (PS3)
2014. Bayonetta 2 (Wii U)
2015. The Witcher 3: Wild Hunt (PC)
2016. Doom (PC)
2017. The Legend of Zelda: Breath of the Wild (Wii U)
2018. God of War (PS4)
2019. Sekiro: Shadows Die Twice (PC)
2020. Half-Life: Alyx (PC)
2021. Deathloop (PS5)
2022. Elden Ring (PS5)
2023. The Legend of Zelda: Tears of the Kingdom (Switch)
2024. Astro Bot (PS5)
2025. Donkey Kong Bananza (Switch 2)

Sunday, March 18, 2007

Game Reviews

Updated 1/5/26

Games
Assassin's Creed - 12/13/07
Assassin's Creed II - 12/3/09
Assassin's Creed: Brotherhood - 1/23/11
Assassin's Creed: Revelations - 12/9/11
Bastion - 8/23/11
Batman: Arkham Asylum - 12/14/09
Batman: Arkham City - 12/30/11
Battlefield: Bad Company - 4/6/11
Battlefield: Bad Company 2 - 3/19/10
Battlefield 3 - 11/8/11
Bayonetta - 7/11/11
Beyond Good and Evil - 8/30/06
Bionic Commando: Rearmed - 9/3/08
Bioshock - 11/11/07
Bioshock 2 - 6/26/11
Braid - 12/23/08
Brutal Legend - 3/21/10
Bully - 3/6/07
Call of Duty - 1/21/07
Call of Duty: United Offensive - 4/4/07
Call of Duty 2 - 4/4/07
Call of Duty 4: Modern Warfare - 1/13/08
Call of Duty: World at War - 6/8/09
Call of Duty: Modern Warfare 2 - 11/22/09
Call of Duty: Black Ops - 11/19/10
Call of Duty: Modern Warfare 3 - 11/21/11
Costume Quest - 10/21/10
The Darkness - 9/7/07
Darksiders - 1/24/10
Dead Space - 9/20/10
Dead Space 2 - 2/19/12
Deus Ex - 2/9/08
Deus Ex: Invisible War - 3/25/08
Deus Ex: Human Revolution - 9/6/11
The Elder Scrolls III: Morrowind - 7/5/11
The Elder Scrolls IV: Oblivion - 8/4/08
The Elder Scrolls IV: Shivering Isles - 2/4/08
The Elder Scrolls V: Skyrim - 12/11/11
Enslaved: Odyssey to the West - 4/16/11
Fallout 3 - 11/25/08
Far Cry - 6/12/10
Far Cry 2 - 5/26/09
F.E.A.R. - 6/11/08
F.E.A.R. 2: Project Origin - 9/17/11
Flower - 2/15/09
Gears of War - 1/18/07
Gears of War 2 - 5/9/11
God of War - 8/30/06
God of War II - 7/16/07
God of War III - 3/23/10
Grand Theft Auto III - 5/5/08
Grand Theft Auto: Vice City - 5/6/08
Grand Theft Auto: San Andreas - 5/7/08
Grand Theft Auto: Liberty City Stories - 4/4/07
Grand Theft Auto: Vice City Stories - 7/29/07
Grand Theft Auto IV - 6/1/08
Grand Theft Auto: Chinatown Wars - 10/23/10
Grand Theft Auto: Episodes from Liberty City - 4/26/10
Guitar Hero - 11/11/06
Guitar Hero II - 1/16/07
Guitar Hero III: Legends of Rock - 3/13/08
Half-Life 2: Episode One - 8/30/06
Half-Life 2: Episode Two - 10/18/07
Halo - 12/29/07
Halo 2 - 1/8/08
Halo 3 - 1/27/08
Halo 3: ODST - 12/20/09
Heavy Rain - 3/1/10
Hitman: Blood Money - 7/20/09
inFamous - 1/5/10
Jade Empire - 5/4/09
Jak 3 - 7/24/07
Just Cause - 3/20/10
Just Cause 2 - 9/21/11
Kane & Lynch: Dead Men - 8/25/10
Kane & Lynch 2: Dog Days - 3/31/11
Kirby Super Star Ultra - 12/16/10
L.A. Noire - 6/1/11
Left 4 Dead - 11/23/08
Left 4 Dead 2 - 11/25/09
The Legend of Zelda: Twilight Princess - 3/5/07
The Legend of Zelda: Phantom Hourglass - 1/18/10
The Legend of Zelda: Spirit Tracks - 3/26/10
The Legend of Zelda: Ocarina of Time 3D - 10/17/11
The Legend of Zelda: Four Swords Anniversary Edition - 10/4/11
The Legend of Zelda: Skyward Sword - 1/23/12
Limbo - 8/7/11
LittleBigPlanet - 2/11/09
The Longest Journey - 7/3/07
Dreamfall: The Longest Journey - 1/21/07
Lost Planet: Extreme Condition - 7/23/09
Marvel Ultimate Alliance - 4/8/07
Mass Effect - 8/31/10
Mass Effect 2 - 2/15/11
Max Payne 2: The Fall of Max Payne - 5/3/07
Medal of Honor - 8/1/11
Mercenaries 2: World in Flames - 9/9/08
Metal Gear Solid 3: Subsistence - 12/9/06
Metal Gear Solid 4: Guns of the Patriots - 6/18/08
Mighty Flip Champs! - 9/8/11
Mirror's Edge - 3/31/10
MLB 08: The Show - 4/12/08
No One Lives Forever - 11/25/06
No One Lives Forever 2: A Spy in H.A.R.M.'s Way - 11/25/06
Noby Noby Boy - 3/16/09
Obscure: The Aftermath - 8/23/09
Okami - 11/30/06
Okamiden - 7/25/11
Peggle Deluxe - 9/11/09
Peggle Nights - 1/15/10
Persona 3 FES - 2/24/09
PixelJunk Shooter - 12/18/09
Portal - 10/17/07
Portal 2 - 8/9/11
Prey - 8/2/08
Prince of Persia - 1/8/09
Prince of Persia: The Forgotten Sands - 5/30/11
Rag Doll Kung Fu: Fists of Plastic - 6/12/09
Ratchet and Clank Future: Tools of Destruction - 11/7/07
Ratchet and Clank Future: Quest for Booty - 8/26/08
Ratchet and Clank Future: A Crack in Time - 11/15/09
Red Dead Redemption - 6/7/10
Red Faction: Guerrilla - 4/8/10
Resident Evil 5 - 11/1/11
Resistance: Fall of Man - 9/30/11
Rhythm Heaven - 12/21/10
Rock Band - 3/14/08
Sam and Max: Culture Shock - 11/11/06
Sam and Max: Situation: Comedy - 1/16/07
Sam and Max: The Mole, the Mob, and the Meatball - 4/19/07
Sam and Max: Abe Lincoln Must Die! - 4/19/07
Sam and Max: Reality 2.0 - 4/19/07
Sam and Max: Bright Side of the Moon - 5/10/07
Sam and Max: Ice Station Santa - 8/16/08
Sam and Max: Moai Better Blues - 8/19/08
Sam and Max: Night of the Raving Dead - 8/21/08
Sam and Max: Chariots of the Dogs - 8/23/08
Sam and Max: What's New, Beelzebub? - 8/25/08
Sam and Max: The Penal Zone - 8/7/10
Sam and Max: The Tomb of Sammun-Mak - 8/17/10
Sam and Max: They Stole Max's Brain! - 8/19/10
Sam and Max: Beyond the Alley of the Dolls - 8/21/10
Sam and Max: The City that Dares not Sleep - 9/4/10
The Secret of Monkey Island: Special Edition - 4/1/10
Shadow of the Colossus - 8/30/06
Shantae: Risky's Revenge - 10/16/10
Silent Hill 2 - 4/17/09
S.T.A.L.K.E.R.: Shadow of Chernobyl - 10/10/08
Strong Bad's Cool Game for Attractive People: Homestar Ruiner - 4/20/09
Strong Bad's Cool Game for Attractive People: Strong Badia the Free - 4/22/09
Strong Bad's Cool Game for Attractive People: Baddest of the Bands - 4/24/09
SBCG4AP: Dangeresque 3: The Criminal Projective - 3/21/09
Strong Bad's Cool Game for Attractive People: 8-Bit Is Enough - 4/26/09
Tales of Monkey Island: Launch of the Screaming Narwhal - 6/15/10
Tales of Monkey Island: The Siege of Spinner Cay - 6/19/10
Tales of Monkey Island: Lair of the Leviathan - 7/6/10
Tales of Monkey Island: The Trial and Execution of Guybrush Threepwood - 7/8/10
Tales of Monkey Island: Rise of the Pirate God - 7/10/10
Team Fortress 2 - 3/9/08
Tomb Raider: Legend - 9/29/07
Tomb Raider: Anniversary - 9/14/08
Tomb Raider: Underworld - 8/21/11
Trine - 8/13/10
Uncharted: Drake's Fortune - 1/10/08
Uncharted 2: Among Thieves - 11/4/09
Uncharted 3: Drake's Deception - 11/6/11
Wallace & Gromit's Grand Adventures: Fright of the Bumblebees - 3/29/09
Wallace & Gromit's Grand Adventures: The Last Resort - 5/8/09
Wallace & Gromit's Grand Adventures: Muzzled! - 6/23/09
Wallace & Gromit's Grand Adventures: The Bogey Man - 8/5/09
The Witcher - 8/11/10
The Witcher 2: Assassins of Kings - 10/23/11
World of Warcraft - 6/26/07
World of Warcraft: The Burning Crusade - 3/8/08
Yakuza - 1/5/08
Yakuza 2 - 8/15/09
Yakuza 3 - 3/24/11
Zeno Clash - 4/30/10

RAAtEtHoTDVG
Part 1: Sam and Max Hit the Road - 9/2/08
Part 2: The Legend of Zelda: A Link to the Past - 4/1/09
Part 3: Maniac Mansion - 7/10/09

Other Stuff
3DS NES ambassador games - 12/17/11
3DS GBA ambassador games - 2/7/12
Adventure games are strange - 6/21/07
Best games of 2006 - 3/24/07
Best games of 2007 - 1/14/08
Best games of 2008 - 1/12/09
Best games of 2009 - 1/11/10
Best games of 2010 - 1/10/11
Best games of 2011 - 1/9/12
Best games of 2012 - 1/14/13
Best games of 2013 - 1/13/14
Best games of 2014 - 1/12/15
Best games of 2015 - 1/11/16
Best games of 2016 - 1/16/17
Best games of 2017 - 1/15/18
Best games of 2018 - 1/28/19
Best games of 2019 - 1/27/20
Best games of 2021 - 1/3/22
Best games of 2022 - 1/9/23
Best games of 2023 - 1/8/24
Best games of 2024 - 1/13/25
Best games of 2025 - 1/5/26
Characters of the decade: part 3 - 1/21/10
Characters of the decade: part 4 - 1/22/10
Characters of 2010 - 1/14/11
DLC round-up - 6/25/09
DLC round-up 2 - 12/24/09
DLC round-up 3 - 3/30/10
DLC round-up 4 - 4/8/11
DLC round-up 5 - 2/5/12
DSiWare round-up - 12/5/09
E3 '07 conference impressions - 7/14/07
E3 '07 game impressions - 7/15/07
E3 '08 game impressions - 7/23/08
E3 '09 game impressions - 6/7/09
Fumito Ueda is a genius - 8/7/07
PSN demos - 10/19/07
PSN demos 2 - 1/25/08
PSN demos 3 - 7/24/08
PSN demos 4 - 1/18/09
PSN demos 5 - 10/11/09
PSN demos 6 - 9/2/10
Role-playing games - 8/30/06
Some PSN games - 1/2/12